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#1 (permalink) |
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Member
Hostage
Join Date: Jan 2007
Posts: 1
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Does anyone know a good site or downloadable file that tells how to make races and explains what coding to put where and breaks down the process for creating races and such i would really appreciate it.
![]() or if any of you know how and are willing to explain directly that would be great cause i dont understand most of it Last edited by Quiet_Malice; 01-23-2007 at 04:57 PM. Reason: missing info |
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#4 (permalink) |
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Member
Hostage
Join Date: Jul 2007
Posts: 18
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// "number" // unique ID !!
// { // "name" "race name" // The name of the race, keep it short // "author" "your name" // Who coded this race (can be empty or 0) // "shortdescription" "text" // you can give a SHORT description, shows in changerace, or "0" // "required_level" "number" // Minimum level required to choose this race (can be 0, also see config file !!) // "maximum_level" "number" // Maximum level possible to choose this race (can be 0, also see config file !!) // "allow_only" "<steam/ip> <admins>"// Allow only the given Steam-IDs to choose the race (can be 0, also see config !!) // "teamlimit" "number" // You can limit the race to X for each team. Set 0 to disable // "preloadcmd" "code" // The commands executed on server start, eg. used to create variables // "player_spawn_cmd" "code" // Command is executed for players of this race, on spawning // "round_start_cmd" "code" // Command is executed every round-start for all players // "round_end_cmd" "code" // Command is executed every round-end for all players // "numberofskills" "number" // How many skills does this race have ? // "numberoflevels" "number" // Until which level can players go ? // "skillnames" "name1|name2|..." // the name of the skills, divided by | // "skilldescr" "text1|text2|..." // description of the skills, divided by | // "skillcfg" "cfg1|cfg2|..." // The config it checks on, divided by |, valid are: player_death, player_attacker, player_victim, player_spawn, player_say, player_ultimate // "skill1_setting" "set1|set2|..." // Setting for each skill, used for set variables/skill strength // "skill1_cmd" "code" // Code to execute for skill 1 // "skill1_sfx" "code" // Effects code to execute for skill 1 // "skill2_setting" "set1|set2|..." // Setting for each skill, used for set variables/skill strength // "skill2_cmd" "code" // Code to execute for skill 2 // "skill2_sfx" "code" // Effects code to execute for skill 2 // "skill3_setting" "set1|set2|..." // Setting for each skill, used for set variables/skill strength // "skill3_cmd" "code" // Code to execute for skill 3 // "skill3_sfx" "code" // Effects code to execute for skill 3 // "skill4_setting" "set1|set2|..." // Setting for each skill, used for set variables/skill strength // "skill4_cmd" "code" // Code to execute for skill 4 // "skill4_sfx" "code" // Effects to execute for skill 4 // "ultimate_cooldown" "time" // Cooldow time for the LAST skill (if setting is player_ultimate) should be > 0 ! // "racealias_anythng" "code" // create a new alias, good to avoid alot of "if(server_var(wcs_rand) = 1) then ...." // }
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My babies 69.9.46.216:27015 [ODDITY] The Gun Game 69.9.47.20:27015 [ODDITY] War Craft |
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#6 (permalink) |
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Member
Hostage
Join Date: Jul 2007
Posts: 18
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go to your cstrike/addons/eventscripts/wcs/WCSraces folder and read the wcsraces.db.txt file
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My babies 69.9.46.216:27015 [ODDITY] The Gun Game 69.9.47.20:27015 [ODDITY] War Craft |
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#7 (permalink) |
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Member
Hostage
Join Date: Jul 2007
Posts: 17
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yeah but what should it be on:
// "preloadcmd" "code" // The commands executed on server start, eg. used to create variables if you make something speciall.. like you maybe make an ''Speciell'' Race whit.. let's see.. Vampiric Aura Invisiblility Bash Chain Lightning so what should stand there? ^^ i mean those skill1_setting and so could you copy from an Existed Race.. but what is the preloadcmd? |
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