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Old 11-12-2007, 04:11 PM   #1 (permalink)
emojro
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Default walls

Hi, was wondering if anyone can help me out with this. Ive made this map similar to iceworld but the walls are well glass lol. Its for my gun game server. When i first made it i didn't expect this to happen but what people do is spam the walls to get kills. I need to find a way to make the walls bulletproof. i tried making them thicker but no use. Any suggestions? I would post a screen shot of the map but i cant till i have 10 posts.
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Old 11-13-2007, 10:16 PM   #2 (permalink)
CaRnAgE!
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Default Re: walls

um. probably put a block bullets brush inside each of the glass thingys. im not an expert, but i think thats what i would do. im sure someone else can tell you how to do it properly. probably a setting you need to put on the glass.
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Old 12-18-2007, 10:52 PM   #3 (permalink)
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Default Re: walls

Try tying it to the func_glass entity and for material choose bulletproof glass.
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