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Old 11-11-2007, 07:36 PM   #1 (permalink)
savetehhaloz
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Default Size of Player on Map

Hey, about how tall is a player character on the Valve Hammer Editor? (according to boxes on the grid. thnx.

(n00b mapper)
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Old 11-13-2007, 10:19 PM   #2 (permalink)
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Default Re: Size of Player on Map

i dono. but you can compare by making a 64x64 brush with a dev texture that tells you how tall a person is. then, just compare a terr/ct model to that in hammer, and you can see how tall a doorway or something would need to be.



to find the dev texture, type "dev" into the texture app. tool.
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Old 11-14-2007, 04:07 PM   #3 (permalink)
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Default Re: Size of Player on Map

what exactly is a dev texture. coz i cant find it.
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Old 11-15-2007, 09:36 PM   #4 (permalink)
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Default Re: Size of Player on Map

if you have ever played aim_ag_texture, its that orange texture. its supposed to be a temporary texture used by mappers for your problem, but can be a permanent one. anyway, thats not the point. just go to the brush/block you want to edit the texture for, then go to the texture application tool, and type dev into the filter
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Old 11-27-2007, 05:32 PM   #5 (permalink)
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Post Re: Size of Player on Map

Quote:
Originally Posted by {Hunter} View Post
i dono. but you can compare by making a 64x64 brush with a dev texture that tells you how tall a person is. then, just compare a terr/ct model to that in hammer, and you can see how tall a doorway or something would need to be.



to find the dev texture, type "dev" into the texture app. tool.
hi im sorry for that chaeting plz put back my cs 1.6 plz
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Old 11-27-2007, 06:32 PM   #6 (permalink)
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Default Re: Size of Player on Map

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Originally Posted by L.A.P.D View Post
hi im sorry for that chaeting plz put back my cs 1.6 plz
wat the ****?
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