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Member
Hostage
Join Date: Mar 2007
Posts: 1
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Need help guyz!
I'm currently making a street map & I have a car tied to the entity func_tracktrain running on the roads. I want the car in such a way that if it bashes onto the player, he gets damaged. But, that dosen't happen! The car just goes on pushing the player till it takes a turn. I tried the 'damage on crush' flag in the entity but that waz of no luck. Plz help! Sorry I'm still a n00b at mapping |
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