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#1 (permalink) |
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Member
Hostage
Join Date: Jul 2009
Posts: 24
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Hey can any 1 help me with my map radar? i followed this tutorial : FPSBANANA > Tutorials > CS:S > Mapping > Overview a
Took all the screenshots needed for it and edited them in photoshop saved them as a vtf and made the proper vmf for my map using these codes. Code:
"UnlitGeneric"
{
"$translucent" "1"
"$basetexture" "overviews/de_dust2_wwtest"
"$vertexalpha" "1"
"$no_fullbright" "1"
"$ignorez" "1"
}
Code:
"UnlitGeneric"
{
"$translucent" "1"
"$basetexture" "overviews/de_dust2_wwtest"
"$vertexalpha" "1"
"$no_fullbright" "1"
"$ignorez" "1"
}
Code:
"de_dust2_wwtest"
{
"material" "overviews/de_dust2_wwtest" // texture file
"pos_x" "-2651" // X coordinate,
"pos_y" "4027" // Y coordinate,
"scale" "6.0" // scale used when taking the screenshot
"rotate" "0" // set to 1, if the map was rotated by 90 degress in image editor
"zoom" "1.3" // optimal zoom factor if map is shown in full size
}
Can any1 help me with my problem? And yes the name of the map is the same as in the txt and vmf/vtf. Thanks in advanced |
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#4 (permalink) |
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Member
THE ARCHITECT!
Join Date: Jun 2008
Location: USA
Posts: 3,974
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Ok, try to use VTFEdit. Copy/open the img into this and then save as the file you need. It will also compile VTF file when you save. You'll have to edit that though when you save the image so CS/H-L know where to look. Also most of the time the VTF and VMF go in the same folder.
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