Forums.Counter-Strike.com | Counter-Strike Community Forums

Go Back   Forums.Counter-Strike.com | Counter-Strike Community Forums > Counter Strike > Editing & Modification > Mapping
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Free Clan 

Websites Hosting
Reply
 
LinkBack Thread Tools Search this Thread
Old 05-14-2009, 01:09 PM   #1 (permalink)
griffman
Member
Hostage
 
Join Date: May 2009
Posts: 3
Unhappy Help light problem

after i made my map in valve hammer editor to counter strike 1.6. When i play the its al


flashed up or



just full og light. even when i dont use light enties.



its not a leak or a hole.




** Executing...
** Command: Change Directory
** Parameters: C:\Program Files\Steam\steamapps\griffman150\counter-strike


** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Steam\steamapps\griffman150\counter-strike\de_polo.map" "C:\Program Files\Steam\steamapps\griffman150\counter-strike\cstrike_danish\maps\de_polo.map"


** Executing...
** Command: C:\Users\Adam\DOCUME~1\hlcsg.exe
** Parameters: "C:\Program Files\Steam\steamapps\griffman150\counter-strike\cstrike_danish\maps\de_polo"

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: C:\Users\Adam\DOCUME~1\hlcsg.exe "C:\Program Files\Steam\steamapps\griffman150\counter-strike\cstrike_danish\maps\de_polo"
Entering C:\Program Files\Steam\steamapps\griffman150\counter-strike\cstrike_danish\maps\de_polo.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
50%... (0.00 seconds)
SetModelCenters:
50%... (0.00 seconds)
CSGBrush:
50%... (0.01 seconds)

Using Wadfile: \program files\steam\steamapps\griffman150\counter-strike\cs_747.wad
- Contains 0 used textures, 0.00 percent of map (143 textures in wad)
Using Wadfile: \program files\steam\steamapps\griffman150\counter-strike\cs_assault.wad
- Contains 0 used textures, 0.00 percent of map (22 textures in wad)
Using Wadfile: \program files\steam\steamapps\griffman150\counter-strike\cs_cbble.wad
- Contains 0 used textures, 0.00 percent of map (61 textures in wad)
Using Wadfile: \program files\steam\steamapps\griffman150\counter-strike\cs_dust.wad
- Contains 1 used texture, 100.00 percent of map (28 textures in wad)
Using Wadfile: \program files\steam\steamapps\griffman150\counter-strike\cs_office.wad
- Contains 0 used textures, 0.00 percent of map (102 textures in wad)
Using Wadfile: \program files\steam\steamapps\griffman150\counter-strike\de_aztec.wad
- Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS'
- Warning: Larger than expected texture (348972 bytes): 'THANKS'
- Contains 0 used textures, 0.00 percent of map (24 textures in wad)

Texture usage is at 0.06 mb (of 4.00 mb MAX)
0.03 seconds elapsed

----- END hlcsg -----




** Executing...
** Command: C:\Users\Adam\DOCUME~1\hlbsp.exe
** Parameters: "C:\Program Files\Steam\steamapps\griffman150\counter-strike\cstrike_danish\maps\de_polo"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: C:\Users\Adam\DOCUME~1\hlbsp.exe "C:\Program Files\Steam\steamapps\griffman150\counter-strike\cstrike_danish\maps\de_polo"

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)


BSP generation successful, writing portal file 'C:\Program Files\Steam\steamapps\griffman150\counter-strike\cstrike_danish\maps\de_polo.prt'
0.08 seconds elapsed

----- END hlbsp -----
griffman is offline   Reply With Quote
Old 05-14-2009, 02:31 PM   #2 (permalink)
Mr.Bob
Member
THE ARCHITECT!
 
Mr.Bob's Avatar
 
Join Date: Jun 2008
Location: USA
Posts: 3,974
Default Re: Help light problem

The map will default to 100% light when no light entities are present.
Mr.Bob is offline   Reply With Quote
Old 05-14-2009, 03:18 PM   #3 (permalink)
griffman
Member
Hostage
 
Join Date: May 2009
Posts: 3
Default Re: Help light problem

Sorry but thats not it
griffman is offline   Reply With Quote
Reply

Tags
light problem hammer

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Similar Threads
Thread Thread Starter Forum Replies Last Post
Valve hammer 3.4 light problem help!! griffman New Members 0 05-14-2009 01:04 PM
Light Build-Up Resination Forum Related Technical Questions 16 12-16-2007 11:45 AM
Crosshair: dark and light Stormrider CS: Source 1 09-09-2007 08:24 PM


All times are GMT -5. The time now is 02:45 PM.



Powered by vBulletin Version 3.7.2
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.0.0 RC5
Free Clan Websites and Template Hosting