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#1 (permalink) |
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Member
Hostage
Join Date: Jan 2007
Posts: 6
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Hey i need some help!
I have made some maps in "valve hammer editor v3.4" but the format is .map and servers can not run that format. to turn a .map format into a .Bsp dont i have to compile it? is this is true what kind of compiler?, b/c i have amx mod x compiler i used to compile mods for servers. |
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#2 (permalink) |
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Member
Hostage
Join Date: Feb 2007
Posts: 9
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Hammer comes with all the compilers you need. i suggest you read the manual on setting up hammer and making it run in HL/CS. (or any othet HL based game)
Basicly, Press F9 and you'll see the compile window. Paramaters: "-game cstrike +deathmatch 1" Vis: normal Qrad: normal/extra BSP: normal CSG: normal if you have hammer setup ok, just compile it and it will start CS with the map you just compiled. Check the manual for setting up Hammer with HL. |
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#3 (permalink) |
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Member
Hostage
Join Date: Feb 2007
Posts: 11
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you make the 1st part of the creation , you build it with hammer but you always need finish your work by a compilation ... by the way....you better compile more then one time ... to set the bug ... light and all stuff like that cause it's the way to see what your map really done with the engin, don't try to go too fast
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