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Old 10-17-2008, 07:52 AM   #1 (permalink)
Doja
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Posts: 7
Default Dam compiling!

Ok so here is my issue.
I am trying to just compile, run, and test but the damn compiler wants to mess up.
anyway, i get 2 to 3 error messages pop up when it compiles and for some reason it wont create the .bsp file or the .rad file. here is my log.

** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files\Steam\steamapps\dotystick\counter-strike\hl.exe -game cstrike"

The command failed. Windows reported the error:
"No such file or directory"

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT\hlcsg.exe
** Parameters: "c:\program files\steam\steamapps\dotystick\counter-strike\cstrike\maps\de_labbkup"

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT\hlcsg.exe "c:\program files\steam\steamapps\dotystick\counter-strike\cstrike\maps\de_labbkup"
Entering c:\program files\steam\steamapps\dotystick\counter-strike\cstrike\maps\de_labbkup.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...Error: Entity 0, Brush 27, Side 5: has a coplanar plane at (112, 576, 0), texture NULL
Error: brush with coplanar faces
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

30%...40%...50%...Error: Entity 0, Brush 66, Side 5: has a coplanar plane at (-272, 960, 0), texture NULL
60%...Error: Entity 0, Brush 76, Side 5: has a coplanar plane at (112, 960, 0), texture NULL
70%...Error: Entity 0, Brush 92, Side 5: has a coplanar plane at (-272, 576, 0), texture NULL
80%...90%... (0.50 seconds)

----- END hlcsg -----




** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT\hlbsp.exe
** Parameters: "c:\program files\steam\steamapps\dotystick\counter-strike\cstrike\maps\de_labbkup"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT\hlbsp.exe "c:\program files\steam\steamapps\dotystick\counter-strike\cstrike\maps\de_labbkup"
>> There was a problem compiling the map.
>> Check the file c:\program files\steam\steamapps\dotystick\counter-strike\cstrike\maps\de_labbkup.log for the cause.

----- END hlbsp -----




** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT\hlvis.exe
** Parameters: "c:\program files\steam\steamapps\dotystick\counter-strike\cstrike\maps\de_labbkup"

hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT\hlvis.exe "c:\program files\steam\steamapps\dotystick\counter-strike\cstrike\maps\de_labbkup"
>> There was a problem compiling the map.
>> Check the file c:\program files\steam\steamapps\dotystick\counter-strike\cstrike\maps\de_labbkup.log for the cause.

----- END hlvis -----




** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT\hlrad.exe
** Parameters: "c:\program files\steam\steamapps\dotystick\counter-strike\cstrike\maps\de_labbkup"

hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT\hlrad.exe "c:\program files\steam\steamapps\dotystick\counter-strike\cstrike\maps\de_labbkup"
>> There was a problem compiling the map.
>> Check the file c:\program files\steam\steamapps\dotystick\counter-strike\cstrike\maps\de_labbkup.log for the cause.

----- END hlrad -----




** Executing...
** Command: Copy File
** Parameters: "c:\program files\steam\steamapps\dotystick\counter-strike\cstrike\maps\de_labbkup.bsp" "C:\Program Files\Valve\Steam\SteamApps\dotystick\counter-strike\cstrike\maps\de_labbkup.bsp"

The command failed. Windows reported the error:
"The system cannot find the file specified."

** Executing...
** Command: Copy File
** Parameters: "c:\program files\steam\steamapps\dotystick\counter-strike\cstrike\maps\de_labbkup.pts" "C:\Program Files\Valve\Steam\SteamApps\dotystick\counter-strike\cstrike\maps\de_labbkup.pts"

The command failed. Windows reported the error:
"The system cannot find the file specified."

** Executing...
** Command: Copy File
** Parameters: +map "de_labbkup" -dev -console


** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT\hlcsg.exe -wadautodetect
** Parameters: -wadautodetect

* Could not execute the command:
C:\PROGRA~1\VALVEH~1\ZHLT\hlcsg.exe -wadautodetect -wadautodetect
* Windows gave the error message:
"Access is denied."
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Old 10-17-2008, 12:52 PM   #2 (permalink)
Doja
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Default Re: Dam compiling!

Sorry to bump but does anyone know the answer to this?
help greatly appreciated. tryin to fix this a.s.a.p.
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Old 10-17-2008, 02:02 PM   #3 (permalink)
_Wraith_
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Default Re: Dam compiling!

Quote:
Originally Posted by Doja View Post
Ok so here is my issue.

** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files\Steam\steamapps\dotystick\counter-strike\hl.exe -game cstrike"

The command failed. Windows reported the error:
"No such file or directory"
------------------------------------------(...)
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...Error: Entity 0, Brush 27, Side 5: has a coplanar plane at (112, 576, 0), texture NULL
Error: brush with coplanar faces
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

30%...40%...50%...Error: Entity 0, Brush 66, Side 5: has a coplanar plane at (-272, 960, 0), texture NULL
60%...Error: Entity 0, Brush 76, Side 5: has a coplanar plane at (112, 960, 0), texture NULL
70%...Error: Entity 0, Brush 92, Side 5: has a coplanar plane at (-272, 576, 0), texture NULL
80%...90%... (0.50 seconds)

----- END hlcsg -----


The command failed. Windows reported the error:
"The system cannot find the file specified."


** Executing...
** Command: Copy File
** Parameters: +map "de_labbkup" -dev -console


** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT\hlcsg.exe -wadautodetect
** Parameters: -wadautodetect

* Could not execute the command:
C:\PROGRA~1\VALVEH~1\ZHLT\hlcsg.exe -wadautodetect -wadautodetect
* Windows gave the error message:
"Access is denied."



so.. i've once had some errors like these.. bur first.. are you compiling through hammer?? first error i think it's easy, you've just set some path wrong. but if you're doing in hammer you don't need to have the "Run Executable" set.. oyu may run it afterwards...
now, the second one, you must have cliped some brushes badly, lets see, the engine is ver peaky in what concerns geometry, so you cannot do many complex brushes, to fix it, if you remeber which brushes are, you go directly, otherwise you go to menu Map-Go to brush number (Ctrl+Shift+G) -> in this case you type 27 - 66 - 76 - 92 to go directly to the brush, do you get it? and you must probably erase them and redo them, then you Check for Problems, Alt+P and you must not have problems, then you clip it as you want, but always checking for problems.. then if there's none, you try and compile it...
the next error was a consequence of this one above, if you have an error the map will not create the .bsp file, therefore will not copy it unto the set folder
the last error never occured to me, but try and do as i said, it can probably be "fixed"
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Old 10-18-2008, 12:22 AM   #4 (permalink)
Mr.Bob
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Default Re: Dam compiling!

Just go to "View" and "Find Brush Number" and find the brush(es) giving you an issue. Then you can fix it really easy.
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