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#1 (permalink) |
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Member
Hostage
Join Date: Sep 2008
Posts: 3
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Hey, I'm a beginner at mapping, and am looking for some assistance.
When the player moves into a darker area (lighting from light_environment) shiny/transparent parts of the player appear to be glowing. This is the same for glass and some other models. Eg. farm4.static.flickr.com/3230/2864576307_6a429f118d.jpg?v=0 I was wondering what could cause this issue? The issue seems to go away when I remove light_environment light_environment settings are: Pitch-Yaw-Roll: 0-0-0 Pitch: 0 Brightness:255 255 255 200 Ambient: 255 255 255 20 BrightnessHDR: -1 -1 -1 1 BrightnessScaleHDR: 1 AmbientHDR: -1 -1 -1 1 AmbientScaleHDR: 1 SunSpreadAngle: 5 Any assistance would be much appreciated. Thanks! |
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#2 (permalink) |
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Moderator
Da Bomb Defuser
Join Date: Jun 2008
Location: USA
Posts: 1,725
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This can be normal. What mod is this for, and are you using HDR?
__________________
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#7 (permalink) |
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Member
Terrorist
Join Date: Aug 2008
Posts: 76
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You should really set the brightness of the environment lighting to a ratio that coincides with the size of the room. Like if your map is 4096x4096x2048, consider a 255 255 255 4000 brightness level for that size, for example. At least that's what I did. Just like a 2048x2048x1024 map would be a 255 255 255 2000 setting, and so on, so forth.
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| Tags |
| fingernails, glowing, issue, light_environment, transparent |
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