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		<description>Discuss Counter-Strike strats and tactics.</description>
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			<title><![CDATA[Forums.Counter-Strike.com | Counter-Strike Community Forums - Strategy & Tactics (strategy.counter-strike.com)]]></title>
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			<title>Basic In-Game Strategies</title>
			<link>http://forums.counter-strike.com/strategy-tactics-strategy-counter-strike-com/15562-basic-game-strategies.html</link>
			<pubDate>Wed, 18 Nov 2009 09:18:38 GMT</pubDate>
			<description><![CDATA[*Counter-Strike - Basic In-Game Strategies
*
Counter-Strike is all about strategy. In this guide we will look at some of the strategies that will boost the playing potential of newcomers while giving regular players something to think about too.

*Situational Awareness

*Though obvious, this is key to Counter-Strike and provides a firm basis to playing the game. You should always be aware of your situation, doing so buys you at least 10 seconds or more to react in advance and plan your action. Be aware of:

*Your location* - Where you are, where your team is, where you guess the enemy to be, how many players are left. This requires experience of the maps, but once you've played them all and know the maps like the back of your hand, you'll recognize the sounds that are made (turn the volume up!) when people walk over grates, open doors and you can predict uncannily well where the enemy are camping and where they'll attack/defend. Glancing at your radar (definitely an underused feature of Counter-Strike) and regular pressing of the 'Tab' (+showscores) key lets you know the how many players are still alive, and this too lets you draw out a plan of action. If you know a team member is covering an area and they go down; use your head. It means that there is an enemy coming that way. Ambush.

    *A quick rundown of the Radar *- The radar allows you to see where your team mates are. This is particularly in clan matches and when tactics are being organised. When looking at the radar you will notice 5 different icons, these are:

        * A purple dot = Member of Your Team.
        * A red dot = VIP (Only viewed by CT on as_ maps)/ Bomb Carrier (only viewed by T on de_ maps).
        * A T shape = Team Member a level above you.
        * A upside down T shape = Team Member a level below you.
        * A yellow square = Team Member using Radio.

*Your HUD* - Look at you health and armour stats. If you're high on health then good, but if it's low then don't run into a firefight guns blazing, because you will be cut down. Instead it's better to take things slowly, get to a location where you'll have advantage and play defensively.

*Your weapons* - What weapon is it? What's the range, what's the power? How much ammo is left? How you act in the game depends on all those things. I've seen too many people have the tables turned on them, all because at the critical moment the*click click* sound rings out, signaling no ammo. Noone runs into close combat with a sniper rifle and 3 rounds of ammo, and noone tries to snipe with a pistol. Situation depends on weapon, weapon depends on situation.
Many strategies are linked with situational awareness and you'll find most strategies rely on it.

*Stealth is Key*

Stealth is key, I can't stress that enough. Bucket loads of confused newbies die because they don't realize that their footsteps and numerous other things give them away.

Crouch or walk when you can, this masks the sound of your footsteps. Passing over metal surfaces, grates and rooftops will therefore create no noise. This includes going up or down ladders! Crouching while going down or up a ladder creates no noise at all.
Crouching improves accuracy while also making you lower than where your enemy's crosshair expects you to be. The disadvantage is that you're now more compact and easier to hit if you don't have the surprise factor. Walk or Crouch, it's a matter of personal taste.

Try to stay in dark areas of the map, and inconspicuous corners. Do not be afraid to hide if you're low on health - you'd be surprised at the number of players that will pass you by, hurrying somewhere else. Stealth also works as an offensive. Once you've mastered being invisible, practice stalking your enemies allowing you to go for sure-win kills at point blank range. Use your situational awareness and walk/crouch when you know an enemy is near. You can hear their footsteps, they can't see or hear you, either surprise him and jump out, or maneuver around till you're behind the guy and take him out that way - both routes give you the advantage.

*Strength in Numbers*

When you can, try not to go it alone. A team of buddies will always have the advantage of increased firepower, increased numbers. Several players moving in random patterns are difficult targets for almost all types of weapons. Playing as a team also gives rise to more advanced strategic tactics - Clans and the experienced out there can even try emulating or basing their tactics on the real-life anti-terrorists groups.

*Communication*

Communication is essential if you want to excel in clan games and team tactics. You can't run tactics between different players without communicating with each other. Luckily you have many different options to do this by. Either use the online voice communication included, a seperate program like Roger Wilco or use the included radio, which gives commands that cover most eventualities. Finally, you can type in you own messages or pre bind them into aliases.

*Moving Target*

'Stealth is key', I said so confidently - but if you get found out and the stealth is blown? You sir, are now fair game for all. Ditch the stealth, start moving or die.
It doesn't matter what your health, armour or weapon situation is, if you're found, move. Remember to strafe while firing, strafe while running - whenever you can. You might be a moving target, but you can fire back and it's also up to you to ensure you're as hard to hit as possible.

*Do Not 'Spray 'n Pray' (Accuracy wins the day)
*
A common fault is how players, especially newbies - hold down that fire button with automatic weapons. This seriously decreases accuracy and results in you hitting anything but your intended target. Regulate how you fire the weapons, with the automatic rifles try to fire it in two quick bursts - 'double tapping' is the technical term, and make the shots count. Headshots are obviously what you'll want to achieve. The way to get more of those is to practice. Try getting used to handling the artic magnum rifle. The fact that it slaps up one-shot kills wherever you aim will get you into gradually just going for the head portion of players.]]></description>
			<content:encoded><![CDATA[<div><b>Counter-Strike - Basic In-Game Strategies<br />
</b><br />
Counter-Strike is all about strategy. In this guide we will look at some of the strategies that will boost the playing potential of newcomers while giving regular players something to think about too.<br />
<br />
<b>Situational Awareness<br />
<br />
</b>Though obvious, this is key to Counter-Strike and provides a firm basis to playing the game. You should always be aware of your situation, doing so buys you at least 10 seconds or more to react in advance and plan your action. Be aware of:<br />
<br />
<b>Your location</b> - Where you are, where your team is, where you guess the enemy to be, how many players are left. This requires experience of the maps, but once you've played them all and know the maps like the back of your hand, you'll recognize the sounds that are made (turn the volume up!) when people walk over grates, open doors and you can predict uncannily well where the enemy are camping and where they'll attack/defend. Glancing at your radar (definitely an underused feature of Counter-Strike) and regular pressing of the 'Tab' (+showscores) key lets you know the how many players are still alive, and this too lets you draw out a plan of action. If you know a team member is covering an area and they go down; use your head. It means that there is an enemy coming that way. Ambush.<br />
<br />
    <b>A quick rundown of the Radar </b>- The radar allows you to see where your team mates are. This is particularly in clan matches and when tactics are being organised. When looking at the radar you will notice 5 different icons, these are:<br />
<br />
        * A purple dot = Member of Your Team.<br />
        * A red dot = VIP (Only viewed by CT on as_ maps)/ Bomb Carrier (only viewed by T on de_ maps).<br />
        * A T shape = Team Member a level above you.<br />
        * A upside down T shape = Team Member a level below you.<br />
        * A yellow square = Team Member using Radio.<br />
<br />
<b>Your HUD</b> - Look at you health and armour stats. If you're high on health then good, but if it's low then don't run into a firefight guns blazing, because you will be cut down. Instead it's better to take things slowly, get to a location where you'll have advantage and play defensively.<br />
<br />
<b>Your weapons</b> - What weapon is it? What's the range, what's the power? How much ammo is left? How you act in the game depends on all those things. I've seen too many people have the tables turned on them, all because at the critical moment the*click click* sound rings out, signaling no ammo. Noone runs into close combat with a sniper rifle and 3 rounds of ammo, and noone tries to snipe with a pistol. Situation depends on weapon, weapon depends on situation.<br />
Many strategies are linked with situational awareness and you'll find most strategies rely on it.<br />
<br />
<b>Stealth is Key</b><br />
<br />
Stealth is key, I can't stress that enough. Bucket loads of confused newbies die because they don't realize that their footsteps and numerous other things give them away.<br />
<br />
Crouch or walk when you can, this masks the sound of your footsteps. Passing over metal surfaces, grates and rooftops will therefore create no noise. This includes going up or down ladders! Crouching while going down or up a ladder creates no noise at all.<br />
Crouching improves accuracy while also making you lower than where your enemy's crosshair expects you to be. The disadvantage is that you're now more compact and easier to hit if you don't have the surprise factor. Walk or Crouch, it's a matter of personal taste.<br />
<br />
Try to stay in dark areas of the map, and inconspicuous corners. Do not be afraid to hide if you're low on health - you'd be surprised at the number of players that will pass you by, hurrying somewhere else. Stealth also works as an offensive. Once you've mastered being invisible, practice stalking your enemies allowing you to go for sure-win kills at point blank range. Use your situational awareness and walk/crouch when you know an enemy is near. You can hear their footsteps, they can't see or hear you, either surprise him and jump out, or maneuver around till you're behind the guy and take him out that way - both routes give you the advantage.<br />
<br />
<b>Strength in Numbers</b><br />
<br />
When you can, try not to go it alone. A team of buddies will always have the advantage of increased firepower, increased numbers. Several players moving in random patterns are difficult targets for almost all types of weapons. Playing as a team also gives rise to more advanced strategic tactics - Clans and the experienced out there can even try emulating or basing their tactics on the real-life anti-terrorists groups.<br />
<br />
<b>Communication</b><br />
<br />
Communication is essential if you want to excel in clan games and team tactics. You can't run tactics between different players without communicating with each other. Luckily you have many different options to do this by. Either use the online voice communication included, a seperate program like Roger Wilco or use the included radio, which gives commands that cover most eventualities. Finally, you can type in you own messages or pre bind them into aliases.<br />
<br />
<b>Moving Target</b><br />
<br />
'Stealth is key', I said so confidently - but if you get found out and the stealth is blown? You sir, are now fair game for all. Ditch the stealth, start moving or die.<br />
It doesn't matter what your health, armour or weapon situation is, if you're found, move. Remember to strafe while firing, strafe while running - whenever you can. You might be a moving target, but you can fire back and it's also up to you to ensure you're as hard to hit as possible.<br />
<br />
<b>Do Not 'Spray 'n Pray' (Accuracy wins the day)<br />
</b><br />
A common fault is how players, especially newbies - hold down that fire button with automatic weapons. This seriously decreases accuracy and results in you hitting anything but your intended target. Regulate how you fire the weapons, with the automatic rifles try to fire it in two quick bursts - 'double tapping' is the technical term, and make the shots count. Headshots are obviously what you'll want to achieve. The way to get more of those is to practice. Try getting used to handling the artic magnum rifle. The fact that it slaps up one-shot kills wherever you aim will get you into gradually just going for the head portion of players.</div>

]]></content:encoded>
			<category domain="http://forums.counter-strike.com/strategy-tactics-strategy-counter-strike-com/"><![CDATA[Strategy & Tactics (strategy.counter-strike.com)]]></category>
			<dc:creator>Undivided</dc:creator>
			<guid isPermaLink="true">http://forums.counter-strike.com/strategy-tactics-strategy-counter-strike-com/15562-basic-game-strategies.html</guid>
		</item>
		<item>
			<title>CS Ultimate Guide | v0.6</title>
			<link>http://forums.counter-strike.com/strategy-tactics-strategy-counter-strike-com/15478-cs-ultimate-guide-v0-6-a.html</link>
			<pubDate>Sun, 08 Nov 2009 07:06:04 GMT</pubDate>
			<description>Hey everyone. Releasing version 0.6 of the CS Ultimate Guide.

It is in Microsoft Word .doc format so sorry if you cannot read it. Im looking for a .doc to .pdf converter thats free. I cant find one. If you can help please post.

Current Version: 0.6
Writers: dEm0
Published by: dEm0
Included: End of round screenshots, a LAN centre tournament demo and CSUGuide0.6
Download: RapidShare: 1-CLICK Web hosting - Easy Filehosting (http://rapidshare.com/files/303929790/CSUltimateGuide06.rar)


Thanks.</description>
			<content:encoded><![CDATA[<div>Hey everyone. Releasing version 0.6 of the CS Ultimate Guide.<br />
<br />
It is in Microsoft Word .doc format so sorry if you cannot read it. Im looking for a .doc to .pdf converter thats free. I cant find one. If you can help please post.<br />
<br />
Current Version: 0.6<br />
Writers: dEm0<br />
Published by: dEm0<br />
Included: End of round screenshots, a LAN centre tournament demo and CSUGuide0.6<br />
Download: <a href="http://rapidshare.com/files/303929790/CSUltimateGuide06.rar" target="_blank">RapidShare: 1-CLICK Web hosting - Easy Filehosting</a><br />
<br />
<br />
Thanks.</div>

]]></content:encoded>
			<category domain="http://forums.counter-strike.com/strategy-tactics-strategy-counter-strike-com/"><![CDATA[Strategy & Tactics (strategy.counter-strike.com)]]></category>
			<dc:creator>Kryz</dc:creator>
			<guid isPermaLink="true">http://forums.counter-strike.com/strategy-tactics-strategy-counter-strike-com/15478-cs-ultimate-guide-v0-6-a.html</guid>
		</item>
		<item>
			<title>CS1.6 Ultimate Guide| v0.5</title>
			<link>http://forums.counter-strike.com/strategy-tactics-strategy-counter-strike-com/15454-cs1-6-ultimate-guide-v0-5-a.html</link>
			<pubDate>Thu, 05 Nov 2009 12:00:29 GMT</pubDate>
			<description><![CDATA[Hello all.

Welcome to my Ultimate CS 1.6 Guide

Current version: v0.5

Donations appreciated along with screenshots, information or facts. Thanks

*Introduction:*

This is the guide that could turn your playing style on its head. It can change your life ;) 

I have compiled a guide based on over 5 years playing time. I hope you learn something.

*Contents:*

1.0 Hardware and Cvars.
-1.1 Computer specifications.
-1.3 Optional hardware and peripherals.
-1.5 FPS Cvars.
-1.7 Ping/Rate Cvars.
2.0 Binds.
-2.4 General keybinds.
-2.7 Buy keybinds.
3.0 Starting Out.
-3.4 Finding a Server.
-3.7 Learning The Ropes.
4.0 Kills.
-4.2 Recoil and Spread.
-4.4 Head and Body shots.
-4.6 Gun Handling.
-4.8 Wallbang.
5.0 Avoiding Death.
-5.3 Cover.
-5.6 Jumping.
-5.9 Teammates.
6.0 Maps.
-6.3 Getting to know your maps.
-6.5 Camping Spots
-6.7 Custom Maps
7.0 Conclusion

*1.0 Hardware and Cvars:*

*-1.1 Computer specifications.*

For Counter - Strike 1.6 you will need minimal hardware specs. Most computers from the last 10 years can play CS without too much trouble.

Valve recommends this: 

---Quote---
Minimum: 500 mhz processor, 96mb ram, 16mb video card, Windows 2000/XP, Mouse, Keyboard, Internet Connection


Recommended: 800 mhz processor, 128mb ram, 32mb+ video card, Windows 2000/XP, Mouse, Keyboard, Internet Connection
---End Quote---
As you can see these are merely basic things needed.

If you want no FPS lag you are going to want around 1.5 Ghz processor, 512MB ram and 512MB video card. An 8800 is pretty good. This should ensure that you arent losing needed FPS.

Windows XP is the fastest operating system to use for gaming and you should always choose it. If you dont have it you can get it pretty cheap or Windows 7 is quite fast aswell. Vista is a ram and memory sucker that you should try to stay away from.

*-1.3 Optional hardware and peripherals.*

Now, as Valve has said you need a Mouse and Keyboard. This is an FPS game which means that you aim with your mouse and move with the keyboard.

A good mouse is optional but is highly recommended. You can bind extra commands to extra buttons for easier access.  I recommend a Logitech G5 for a decent price.

A good keyboard is highly optional. If you have all the keys that dont stick, GREAT! You may choose a Logitech G15 Gaming Keyboard for the customization features.

Sound can make or break your Counter-Strike career. A good sound card is a must. Also a good headset.

A great headset is the Beyerdynamic DT234 but it is quite expensive or Medusa NX 5.1 . 

*-1.5 FPS Cvars.*

The Counter-Strike console is full of things called Cvars. Cvars is short for Console Variables. Console Variables have a value set to them for example: fps_max *101*

Inside of your Counter-Strike game press the '*`*' key and you can write these in. If it doesnt come up go into options, click on Advanced and turn on developer console.

For *Frames Per Second* there arent that many cvars that help too much. Write these in:

developer 1
fps_max 101
cl_showfps
cl_vsmoothing 0.0
gl_ztrick 1

*-1.7 Ping/Rate Cvars.*

Rates control your latency (ping). Latency is the time it takes for information to come from your computer, to the server and back. Your latency goes up when you lag. You are wanting to have it as low as you can.

If you are on a low or capped speed you are going to want something like:

rate 6000
cl_updaterate 15
cl_cmdrate 15

If you are on a standard broadband connection
rate 15000
cl_updaterate 60
cl_cmdrate 60

If you are on a faster broadband connection
rate 25000
cl_updaterate 101
cl_cmdrate 101

Another thing you are wanting to set is the ex_interp .1

These rates might not  work for everyone so sorry.

*2.0 Binds:*

*-2.4 General keybinds.*

Keybinds are when you bind an action to a key for example If I press the letter 'X' I might have set it to shoot, not that you'd want that!

These are my keybinds a lot of them are the same as the default settings:

---Quote---
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "+hook"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 100"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "+voicerecord"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "defuser;hegren;secammo;"
bind "F2" "deagle;secammo;"
bind "F3" "mp5;primammo;hegren;"
bind "F4" "ak47;m4a1;deagle;flash;hegren;primammo;secammo;vesthelm;"
bind "F5" "awp;deagle;hegren;sgren;primammo;secammo;vesthelm;double_flash;"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+forward"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+pokeskill"
bind "PAUSE" "pause"
---End Quote---
They are mainly the same. The differences are F1 - F5 are buy keybinds, Mouse wheel up is jump, mouse wheel down is crouch, f is hook and t is flashlight.

*-2.7 Buy keybinds.*

These are my buy keybinds:


---Quote---
bind "F1" "defuser;hegren;secammo;"
bind "F2" "deagle;secammo;"
bind "F3" "mp5;primammo;hegren;"
bind "F4" "ak47;m4a1;deagle;flash;hegren;primammo;secammo;vesthelm;"
bind "F5" "awp;deagle;hegren;sgren;primammo;secammo;vesthelm;double_flash;"
---End Quote---
I use these because F1 = CT first round in a war. F2 = T first round.

F3 Is my version of an MP5 set.

F4 Is my basic AK47/Colt M4 set.

F5 is AWP set.

*3.0 Starting Out:*

*-3.4 Finding a Server.*

To find a server in CS1.6 Steam you need to open up Counter-Strike and press on Find Servers.

Now at the bottom of that screen you are going to want to do is press on the Options button. Click on "All" and change to your country. Close the options tab and click on "Refresh All" now find a nice sounding server and open it up. On the right side of the screen is the latency and players. You're going to want one with not full players, and a latency of less then 500 or so.

There! You're in your first game of Counter-Strike

*-3.7 Learning The Ropes.*

First out you're going to notice the two teams *Terrorists* and *Counter Terrorists.* The Terrorists can have either one of 2 default objectives. de_ maps are maps that have bomb sites that the Terrorists will try to plant the bomb to destroy a target. There are 2 bombsites on a de_ map. cs_ Maps are the maps with hostages the Terrorists want to stop the Counter Terrorists from rescuing the hostages. The hostages can be saved by pressing the use or 'E' button and then lead them out to the extract point of the map.]]></description>
			<content:encoded><![CDATA[<div>Hello all.<br />
<br />
Welcome to my Ultimate CS 1.6 Guide<br />
<br />
Current version: v0.5<br />
<br />
Donations appreciated along with screenshots, information or facts. Thanks<br />
<br />
<font face="Times New Roman"><font color="Red"><b>Introduction:</b></font></font><br />
<br />
This is the guide that could turn your playing style on its head. It can change your life ;) <br />
<br />
I have compiled a guide based on over 5 years playing time. I hope you learn something.<br />
<br />
<font face="Times New Roman"><font color="Red"><b>Contents:</b></font></font><br />
<br />
1.0 Hardware and Cvars.<br />
-1.1 Computer specifications.<br />
-1.3 Optional hardware and peripherals.<br />
-1.5 FPS Cvars.<br />
-1.7 Ping/Rate Cvars.<br />
2.0 Binds.<br />
-2.4 General keybinds.<br />
-2.7 Buy keybinds.<br />
3.0 Starting Out.<br />
-3.4 Finding a Server.<br />
-3.7 Learning The Ropes.<br />
4.0 Kills.<br />
-4.2 Recoil and Spread.<br />
-4.4 Head and Body shots.<br />
-4.6 Gun Handling.<br />
-4.8 Wallbang.<br />
5.0 Avoiding Death.<br />
-5.3 Cover.<br />
-5.6 Jumping.<br />
-5.9 Teammates.<br />
6.0 Maps.<br />
-6.3 Getting to know your maps.<br />
-6.5 Camping Spots<br />
-6.7 Custom Maps<br />
7.0 Conclusion<br />
<br />
<font face="Times New Roman"><b><font color="Blue">1.0 Hardware and Cvars:</font></b></font><br />
<br />
<b>-1.1 Computer specifications.</b><br />
<br />
For Counter - Strike 1.6 you will need minimal hardware specs. Most computers from the last 10 years can play CS without too much trouble.<br />
<br />
Valve recommends this: <br />
<div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
	<table cellpadding="6" cellspacing="0" border="0" width="100%">
	<tr>
		<td class="alt2">
			<hr />
			
				Minimum: 500 mhz processor, 96mb ram, 16mb video card, Windows 2000/XP, Mouse, Keyboard, Internet Connection<br />
<br />
<br />
Recommended: 800 mhz processor, 128mb ram, 32mb+ video card, Windows 2000/XP, Mouse, Keyboard, Internet Connection
			
			<hr />
		</td>
	</tr>
	</table>
</div>As you can see these are merely basic things needed.<br />
<br />
If you want no FPS lag you are going to want around 1.5 Ghz processor, 512MB ram and 512MB video card. An 8800 is pretty good. This should ensure that you arent losing needed FPS.<br />
<br />
Windows XP is the fastest operating system to use for gaming and you should always choose it. If you dont have it you can get it pretty cheap or Windows 7 is quite fast aswell. Vista is a ram and memory sucker that you should try to stay away from.<br />
<br />
<b>-1.3 Optional hardware and peripherals.</b><br />
<br />
Now, as Valve has said you need a Mouse and Keyboard. This is an FPS game which means that you aim with your mouse and move with the keyboard.<br />
<br />
A good mouse is optional but is highly recommended. You can bind extra commands to extra buttons for easier access.  I recommend a Logitech G5 for a decent price.<br />
<br />
A good keyboard is highly optional. If you have all the keys that dont stick, GREAT! You may choose a Logitech G15 Gaming Keyboard for the customization features.<br />
<br />
Sound can make or break your Counter-Strike career. A good sound card is a must. Also a good headset.<br />
<br />
A great headset is the Beyerdynamic DT234 but it is quite expensive or Medusa NX 5.1 . <br />
<br />
<b>-1.5 FPS Cvars.</b><br />
<br />
The Counter-Strike console is full of things called Cvars. Cvars is short for Console Variables. Console Variables have a value set to them for example: fps_max <b>101</b><br />
<br />
Inside of your Counter-Strike game press the '<b>`</b>' key and you can write these in. If it doesnt come up go into options, click on Advanced and turn on developer console.<br />
<br />
For <b>Frames Per Second</b> there arent that many cvars that help too much. Write these in:<br />
<br />
developer 1<br />
fps_max 101<br />
cl_showfps<br />
cl_vsmoothing 0.0<br />
gl_ztrick 1<br />
<br />
<b>-1.7 Ping/Rate Cvars.</b><br />
<br />
Rates control your latency (ping). Latency is the time it takes for information to come from your computer, to the server and back. Your latency goes up when you lag. You are wanting to have it as low as you can.<br />
<br />
If you are on a low or capped speed you are going to want something like:<br />
<br />
rate 6000<br />
cl_updaterate 15<br />
cl_cmdrate 15<br />
<br />
If you are on a standard broadband connection<br />
rate 15000<br />
cl_updaterate 60<br />
cl_cmdrate 60<br />
<br />
If you are on a faster broadband connection<br />
rate 25000<br />
cl_updaterate 101<br />
cl_cmdrate 101<br />
<br />
Another thing you are wanting to set is the ex_interp .1<br />
<br />
These rates might not  work for everyone so sorry.<br />
<br />
<font face="Times New Roman"><font color="Green"><b>2.0 Binds:</b></font></font><br />
<br />
<b>-2.4 General keybinds.</b><br />
<br />
Keybinds are when you bind an action to a key for example If I press the letter 'X' I might have set it to shoot, not that you'd want that!<br />
<br />
These are my keybinds a lot of them are the same as the default settings:<br />
<div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
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			<hr />
			
				bind &quot;TAB&quot; &quot;+showscores&quot;<br />
bind &quot;ENTER&quot; &quot;+attack&quot;<br />
bind &quot;ESCAPE&quot; &quot;cancelselect&quot;<br />
bind &quot;SPACE&quot; &quot;+jump&quot;<br />
bind &quot;'&quot; &quot;+moveup&quot;<br />
bind &quot;+&quot; &quot;sizeup&quot;<br />
bind &quot;,&quot; &quot;buyammo1&quot;<br />
bind &quot;-&quot; &quot;sizedown&quot;<br />
bind &quot;.&quot; &quot;buyammo2&quot;<br />
bind &quot;/&quot; &quot;+movedown&quot;<br />
bind &quot;0&quot; &quot;slot10&quot;<br />
bind &quot;1&quot; &quot;slot1&quot;<br />
bind &quot;2&quot; &quot;slot2&quot;<br />
bind &quot;3&quot; &quot;slot3&quot;<br />
bind &quot;4&quot; &quot;slot4&quot;<br />
bind &quot;5&quot; &quot;slot5&quot;<br />
bind &quot;6&quot; &quot;slot6&quot;<br />
bind &quot;7&quot; &quot;slot7&quot;<br />
bind &quot;8&quot; &quot;slot8&quot;<br />
bind &quot;9&quot; &quot;slot9&quot;<br />
bind &quot;;&quot; &quot;+mlook&quot;<br />
bind &quot;=&quot; &quot;sizeup&quot;<br />
bind &quot;[&quot; &quot;invprev&quot;<br />
bind &quot;]&quot; &quot;invnext&quot;<br />
bind &quot;`&quot; &quot;toggleconsole&quot;<br />
bind &quot;a&quot; &quot;+moveleft&quot;<br />
bind &quot;b&quot; &quot;buy&quot;<br />
bind &quot;c&quot; &quot;radio3&quot;<br />
bind &quot;d&quot; &quot;+moveright&quot;<br />
bind &quot;e&quot; &quot;+use&quot;<br />
bind &quot;f&quot; &quot;+hook&quot;<br />
bind &quot;g&quot; &quot;drop&quot;<br />
bind &quot;h&quot; &quot;+commandmenu&quot;<br />
bind &quot;i&quot; &quot;showbriefing&quot;<br />
bind &quot;j&quot; &quot;cheer&quot;<br />
bind &quot;k&quot; &quot;+voicerecord&quot;<br />
bind &quot;m&quot; &quot;chooseteam&quot;<br />
bind &quot;n&quot; &quot;nightvision&quot;<br />
bind &quot;o&quot; &quot;buyequip&quot;<br />
bind &quot;q&quot; &quot;lastinv&quot;<br />
bind &quot;r&quot; &quot;+reload&quot;<br />
bind &quot;s&quot; &quot;+back&quot;<br />
bind &quot;t&quot; &quot;impulse 100&quot;<br />
bind &quot;u&quot; &quot;messagemode2&quot;<br />
bind &quot;w&quot; &quot;+forward&quot;<br />
bind &quot;x&quot; &quot;+voicerecord&quot;<br />
bind &quot;y&quot; &quot;messagemode&quot;<br />
bind &quot;z&quot; &quot;radio1&quot;<br />
bind &quot;~&quot; &quot;toggleconsole&quot;<br />
bind &quot;DOWNARROW&quot; &quot;+back&quot;<br />
bind &quot;LEFTARROW&quot; &quot;+left&quot;<br />
bind &quot;RIGHTARROW&quot; &quot;+right&quot;<br />
bind &quot;ALT&quot; &quot;+strafe&quot;<br />
bind &quot;CTRL&quot; &quot;+duck&quot;<br />
bind &quot;SHIFT&quot; &quot;+speed&quot;<br />
bind &quot;F1&quot; &quot;defuser;hegren;secammo;&quot;<br />
bind &quot;F2&quot; &quot;deagle;secammo;&quot;<br />
bind &quot;F3&quot; &quot;mp5;primammo;hegren;&quot;<br />
bind &quot;F4&quot; &quot;ak47;m4a1;deagle;flash;hegren;primammo;secammo;ve  sthelm;&quot;<br />
bind &quot;F5&quot; &quot;awp;deagle;hegren;sgren;primammo;secammo;vesthelm  ;double_flash;&quot;<br />
bind &quot;F6&quot; &quot;save quick&quot;<br />
bind &quot;F7&quot; &quot;load quick&quot;<br />
bind &quot;F10&quot; &quot;quit prompt&quot;<br />
bind &quot;INS&quot; &quot;+klook&quot;<br />
bind &quot;PGDN&quot; &quot;+lookdown&quot;<br />
bind &quot;PGUP&quot; &quot;+forward&quot;<br />
bind &quot;END&quot; &quot;centerview&quot;<br />
bind &quot;MWHEELDOWN&quot; &quot;+duck&quot;<br />
bind &quot;MWHEELUP&quot; &quot;+jump&quot;<br />
bind &quot;MOUSE1&quot; &quot;+attack&quot;<br />
bind &quot;MOUSE2&quot; &quot;+attack2&quot;<br />
bind &quot;MOUSE3&quot; &quot;+pokeskill&quot;<br />
bind &quot;PAUSE&quot; &quot;pause&quot;
			
			<hr />
		</td>
	</tr>
	</table>
</div>They are mainly the same. The differences are F1 - F5 are buy keybinds, Mouse wheel up is jump, mouse wheel down is crouch, f is hook and t is flashlight.<br />
<br />
<b>-2.7 Buy keybinds.</b><br />
<br />
These are my buy keybinds:<br />
<br />
<div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
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	<tr>
		<td class="alt2">
			<hr />
			
				bind &quot;F1&quot; &quot;defuser;hegren;secammo;&quot;<br />
bind &quot;F2&quot; &quot;deagle;secammo;&quot;<br />
bind &quot;F3&quot; &quot;mp5;primammo;hegren;&quot;<br />
bind &quot;F4&quot; &quot;ak47;m4a1;deagle;flash;hegren;primammo;secammo;ve  sthelm;&quot;<br />
bind &quot;F5&quot; &quot;awp;deagle;hegren;sgren;primammo;secammo;vesthelm  ;double_flash;&quot;
			
			<hr />
		</td>
	</tr>
	</table>
</div>I use these because F1 = CT first round in a war. F2 = T first round.<br />
<br />
F3 Is my version of an MP5 set.<br />
<br />
F4 Is my basic AK47/Colt M4 set.<br />
<br />
F5 is AWP set.<br />
<br />
<font face="Times New Roman"><font color="Purple"><b>3.0 Starting Out:</b></font></font><br />
<br />
<b>-3.4 Finding a Server.</b><br />
<br />
To find a server in CS1.6 Steam you need to open up Counter-Strike and press on Find Servers.<br />
<br />
Now at the bottom of that screen you are going to want to do is press on the Options button. Click on &quot;All&quot; and change to your country. Close the options tab and click on &quot;Refresh All&quot; now find a nice sounding server and open it up. On the right side of the screen is the latency and players. You're going to want one with not full players, and a latency of less then 500 or so.<br />
<br />
There! You're in your first game of Counter-Strike<br />
<br />
<b>-3.7 Learning The Ropes.</b><br />
<br />
First out you're going to notice the two teams <b><font color="Red">Terrorists</font></b> and <b><font color="Blue">Counter Terrorists.</font></b> The Terrorists can have either one of 2 default objectives. de_ maps are maps that have bomb sites that the Terrorists will try to plant the bomb to destroy a target. There are 2 bombsites on a de_ map. cs_ Maps are the maps with hostages the Terrorists want to stop the Counter Terrorists from rescuing the hostages. The hostages can be saved by pressing the use or 'E' button and then lead them out to the extract point of the map.</div>

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			<category domain="http://forums.counter-strike.com/strategy-tactics-strategy-counter-strike-com/"><![CDATA[Strategy & Tactics (strategy.counter-strike.com)]]></category>
			<dc:creator>Kryz</dc:creator>
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			<title>Strategic use of smoke</title>
			<link>http://forums.counter-strike.com/strategy-tactics-strategy-counter-strike-com/15432-strategic-use-smoke.html</link>
			<pubDate>Wed, 04 Nov 2009 02:50:31 GMT</pubDate>
			<description><![CDATA[I would like a senior member of -SOF- to evaluate the use of admin rights distributed to Brave Little Toaster.

I enjoy playing on the -SOF- CS:Source server very much as the latency to my location is reasonable and so is the skill level.

I haven't had a problem with using smoke as a strategic tool for discouraging enemy travel through choke points in de_dust2 until tonight.

As I was verbally discussing my reasoning to Brave Little Toaster, he kicked me from the server.

I've been an admin on Source servers in the past, and I'd like to know if this is proper use of admin rights on your particular servers.

Thank you for your time folks.]]></description>
			<content:encoded><![CDATA[<div>I would like a senior member of -SOF- to evaluate the use of admin rights distributed to Brave Little Toaster.<br />
<br />
I enjoy playing on the -SOF- CS:Source server very much as the latency to my location is reasonable and so is the skill level.<br />
<br />
I haven't had a problem with using smoke as a strategic tool for discouraging enemy travel through choke points in de_dust2 until tonight.<br />
<br />
As I was verbally discussing my reasoning to Brave Little Toaster, he kicked me from the server.<br />
<br />
I've been an admin on Source servers in the past, and I'd like to know if this is proper use of admin rights on your particular servers.<br />
<br />
Thank you for your time folks.</div>

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			<dc:creator>Acidfrost</dc:creator>
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			<title>Help New Server</title>
			<link>http://forums.counter-strike.com/strategy-tactics-strategy-counter-strike-com/15402-help-new-server.html</link>
			<pubDate>Sun, 01 Nov 2009 06:39:43 GMT</pubDate>
			<description><![CDATA[Hello,

I own a new server, and it's for zombies; however, I'm wondering how I can increase trafic that way it will grow into a populated server]]></description>
			<content:encoded><![CDATA[<div>Hello,<br />
<br />
I own a new server, and it's for zombies; however, I'm wondering how I can increase trafic that way it will grow into a populated server</div>

]]></content:encoded>
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			<dc:creator>zaclegend</dc:creator>
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