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#9 (permalink) |
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Member
Terrorist
Join Date: Dec 2006
Posts: 59
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cl_maxpackets 30 Change to cl_maxpackets 100 in your config_mp.
Goto your cod4 folder / players / profiles / your name / config_mp My server ip is 208.100.49.232:28960 SaN's 24/7 HardCore DM PS. COD4 FPS Tips Draw your FPS on screen: /cg_drawfps 1 Draw your Lagometer on screen: /cg_drawlagometer 1 Max FPS command: /com_maxfps 0 |
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#10 (permalink) |
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Member
Hostage
Join Date: Jul 2008
Posts: 14
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Thanks for the tips...added your server to my favorites.
Ours is 72.249.13.124:28960 |TGS| Campgrounds HC I've changed the maxpackets client side, the real problem is server side. I've found 3 different spots in the pb folders to change the maxpackets (saved and restarted)...but players with the default 30 still get kicked. I've since had the server reinstalled and did not install PB as of yet. I've posted a support ticket with them and have only received 1 reply (which was a request for a pb log), still waiting for an answer... Thanks again |
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#12 (permalink) |
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Member
Terrorist
Join Date: Dec 2006
Posts: 59
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Ok , I fixed maxpackets its in your pbsv.cfg want mine?
;Auto Generated by PunkBuster Server ; Some of the following settings may not apply, ; consult manuals at evenbalance.com for full documentation pb_sv_MsgPrefix "^3CB|GV PunkBuster^5" //[PB Message Prefix (default=^3PunkBuster Client)] pb_sv_MaxDlRate 4 //[KB/sec requested per file (default=4)] pb_sv_MaxConDls 5 //[Concurrent downloads (default=1)] pb_sv_KickLen 0 //[Minutes (default=2)] pb_sv_CvarFreq 3 //[# of range checks per minute] pb_sv_CvarLogging 1 //[1=Reg. Log, 2=Var Log, 3=Both, 0=Neither] pb_sv_CvarWalk 1 //[0=disabled, 1-4=Walk through obtained Cvar lists] pb_sv_CvarUserPulse 99 //[Frequency to auto-send CvarUser (minutes)] pb_sv_CvarChangedPulse 99 //[Frequency to auto-send CvarChanged (minutes)] pb_sv_CQC 1 //[0=No, 1=Yes (default=1)] pb_sv_LogSync 0 //[0=No, 1=Yes (default=0)] pb_sv_SsFloor 1 //[Low screenshot filename serial #] pb_sv_SsCeiling 10000 //[High screenshot filename serial #] pb_sv_SsCmd "" //[Filename of system command to run after screenshots] pb_sv_SsWidth 320 //[Requested pixel width of remote screenshots] pb_sv_SsHeight 240 //[Requested pixel height of remote screenshots] pb_sv_SsXpct 50 //[Percentage across screen for remote screenshots] pb_sv_SsYpct 50 //[Percentage down screen for remote screenshots] pb_sv_SsSrate 1 //[Sample Rate for remote screenshots] pb_sv_SsDelay 3 //[Maximum delay client waits before capturing screenshot] pb_sv_SsPath "" //[Path where remote screenshots are saved] pb_sv_AutoSsFrom 300 //[Min # of seconds to wait before requesting next ss] pb_sv_AutoSsTo 600 //[Max # of seconds to wait before requesting next ss] pb_sv_AutoSs 1 //[0=No, 1=Yes (default=0)] pb_sv_ssLogging 0 //[1=Reg. Log, 2=SS Log, 3=Both, 0=Neither] pb_sv_ssTimeout 0 //[Seconds] pb_sv_Sleep 100 //[# of Milliseconds (default=60)] pb_sv_PowerMin 99 //[Power Points] pb_sv_PowerDef 0 //[Power Points] pb_sv_PowerKickLen 0 //[Minutes (default=5)] pb_sv_HttpPort 0 //[Port #] pb_sv_HttpAddr "" //[External IP Address] pb_sv_HttpRefresh 30 //[Seconds] pb_sv_HttpKey "" //[Key] pb_sv_HttpMaps "" //[Map list (separate by spaces)] pb_sv_ScoreKick 0 //[Min score (negative)] pb_sv_ChangePeriod 999 //[Seconds] pb_sv_ChangeMax 50 //[Max name changes allowed] pb_sv_DupNameGrace 60 //[Seconds] pb_sv_AutoUpdBan 0 //[0=No, 1=Yes (default=0)] pb_sv_ExtChar 1 //[0=No, 1=Yes (default=0)] pb_sv_GuidRelax 4 //[1=UNKN, 2=WRONGIP, 4=DUP (add desired values)] pb_sv_RconReload 0 //[0=No, 1=Yes (default=0)] pb_sv_HttpMapsPath "" //[Path where maps are loaded from in WebTool] pb_sv_HttpColText1 "FFFFFF" //[Text Color #1 in WebTool (default=FFFFFF)] pb_sv_HttpColText2 "0000FF" //[Text Color #2 in WebTool (default=0000FF)] pb_sv_HttpColBack1 "000000" //[Background Color #1 in WebTool (default=000000)] pb_sv_HttpColBack2 "808080" //[Background Color #2 in WebTool (default=808080)] pb_sv_HttpColLine1 "FF0000" //[Line Color #1 in WebTool (default=FF0000)] pb_sv_HttpColLine2 "0000FF" //[Line Color #2 in WebTool (default=0000FF)] pb_sv_HttpColMsg "FF0000" //[Message Color in WebTool (default=FF0000)] pb_sv_HttpShowGuid 0 //[0=No, 1=Yes (default=0)] pb_sv_Restrictions 1 //[0=No, 1=Yes (default=1)] pb_sv_FileWhitelist "" //[Folder Filename Filename ... Filename] pb_sv_EmptyName 0 //[0=No, 1=Yes (default=0)] pb_sv_LogFloor 1 //[Low log filename serial #] pb_sv_MinName 2 //[Min Characters in Player name (default=0)] pb_sv_MaxName 20 //[Max Characters in Player name (default=0)] pb_sv_LanMask "" //[IP Address Mask for LAN Players (default=)] pb_sv_Lan 0 //[0=No, 1=Yes (default=0)] pb_sv_UpdateGrace 300 //[Seconds to wait before Update Failure kick] pb_sv_NoGuidGrace 10 //[Seconds to wait before No GUID kick] pb_sv_AliasFn "" //[Filename (default="pbalias.dat")] pb_sv_AliasAutoLoad 0 //[0=No, 1=Yes (default=0)] pb_sv_AliasMax 0 //[Max # of Aliases to track for each PB GUID] pb_sv_AliasMaxEnforce 0 //[0=No, 1=Yes (default=0)] pb_sv_load pbsvlog.cfg //load remote logging settings (if pbsvlog.cfg exists) ;Badname List - pb_sv_badname [grace_period_secs] [disallowed text] ;Cvar Range List - pb_sv_cvar [cvar_name] [type] [value(s)] pb_sv_cvarempty pb_sv_cvar "JHsa1" IN 0 0 pb_sv_cvar "JH3s2" IN 0 0 pb_sv_cvar "JH5s1" IN 0 0 pb_sv_cvar "JH8s2" IN 0 0 pb_sv_cvar "JH10s1" IN 0 0 pb_sv_cvar "JH15s2" IN 0 0 pb_sv_cvar "JH20s1" IN 0 0 pb_sv_cvar "JHsniper" IN 0 0 pb_sv_cvar "JHsniper01" IN 0 0 pb_sv_cvar "JHsniper02" IN 0 0 pb_sv_cvar "_aimbot" IN 0 0 pb_sv_cvar "_autoshoot" IN 0 0 pb_sv_cvar "_distesp" IN 0 0 pb_sv_cvar "_killsounds" IN 0 0 pb_sv_cvar "_killspam" IN 0 0 pb_sv_cvar "_nameesp" IN 0 0 pb_sv_cvar "_radar" IN 0 0 pb_sv_cvar "_stats" IN 0 0 pb_sv_cvar "_wallhack" IN 0 0 pb_sv_cvar "_aim_key" IN 0 0 pb_sv_cvar "_aimkey" IN 0 0 pb_sv_cvar "_dceba340a4c37c95" IN 0 0 pb_sv_cvar "aimkey" IN 0 0 pb_sv_cvar "bot_radar" IN 0 0 pb_sv_cvar "bot_wallhack" IN 0 0 pb_sv_cvar "cg_drawShellShock" IN 1 1 pb_sv_cvar "cod_aim" IN 0 0 pb_sv_cvar "cod_wallhack" IN 0 0 pb_sv_cvar "cu_aim_key" IN 0 0 pb_sv_cvar "cu_aimvecs" IN 0 0 pb_sv_cvar "cu_wallhack" IN 0 0 pb_sv_cvar "hax_aimbot" IN 0 0 pb_sv_cvar "hax_autoshoot" IN 0 0 pb_sv_cvar "hax_distesp" IN 0 0 pb_sv_cvar "hax_killsounds" IN 0 0 pb_sv_cvar "hax_killspam" IN 0 0 pb_sv_cvar "hax_nameesp" IN 0 0 pb_sv_cvar "hax_radar" IN 0 0 pb_sv_cvar "hax_stats" IN 0 0 pb_sv_cvar "hax_wallhack" IN 0 0 pb_sv_cvar "ic_aim_key" IN 0 0 pb_sv_cvar "ic_aim_prediction" IN 0 0 pb_sv_cvar "ic_aimbot" IN 0 0 pb_sv_cvar "ic_esp_enemycolor" IN 0 0 pb_sv_cvar "ic_fontscale" IN 0 0 pb_sv_cvar "ic_radar_width" IN 0 0 pb_sv_cvar "ic_wallhack" IN 0 0 pb_sv_cvar "mom_aimbot" IN 0 0 pb_sv_cvar "mom_autoshoot" IN 0 0 pb_sv_cvar "mom_distesp" IN 0 0 pb_sv_cvar "mom_killsounds" IN 0 0 pb_sv_cvar "mom_killspam" IN 0 0 pb_sv_cvar "mom_nameesp" IN 0 0 pb_sv_cvar "mom_radar" IN 0 0 pb_sv_cvar "mom_stats" IN 0 0 pb_sv_cvar "mom_wallhack" IN 0 0 pb_sv_cvar "cg_errordecay" IN 100 100 pb_sv_cvar "cg_fov" IN 65 80 pb_sv_cvar "cg_hudDamageIconHeight" IN 64 64 pb_sv_cvar "cg_hudDamageIconInScope" IN 0 0 pb_sv_cvar "cg_hudDamageIconOffset" IN 128 128 pb_sv_cvar "cg_hudDamageIconTime" IN 2000 2000 pb_sv_cvar "cg_hudDamageIconWidth" IN 128 128 pb_sv_cvar "cl_avidemo" IN 0 0 pb_sv_cvar "cl_forceavidemo" IN 0 0 pb_sv_cvar "cl_freelook" IN 1 1 pb_sv_cvar "cl_maxpackets" IN 30 100 pb_sv_cvar "cl_pitchspeed" IN 140 140 pb_sv_cvar "cl_punkbuster" IN 1 1 pb_sv_cvar "cl_yawspeed" IN 140 140 pb_sv_cvar "com_maxfps" IN 40 250 pb_sv_cvar "m_pitch" OUT -0.015 0.015 pb_sv_cvar "m_yaw" IN 0.022 0.022 pb_sv_cvar "pb_Sleep" IN 0 500 pb_sv_cvar "rate" IN 25000 25000 pb_sv_cvar "r_fullbright" IN 0 0 pb_sv_cvar "r_lodscalerigid" IN 1 1 pb_sv_cvar "r_picmip" IN 0 3 pb_sv_cvar "r_polygonOffsetScale" IN -4 0 pb_sv_cvar "r_polygonOffsetBias" IN -16 0 pb_sv_cvar "r_lightTweakAmbient" IN 0 0.3 pb_sv_cvar "sensitivity" IN 0 30.000001 pb_sv_cvar "snaps" IN 20 30 pb_sv_cvar "fx_freeze" IN 0 0 pb_sv_cvar "fx_count" IN 0 0 pb_sv_cvar "fx_debugBolt" IN 0 0 pb_sv_cvar "fx_draw" IN 1 1 pb_sv_cvar "fx_enable" IN 1 1 pb_sv_cvar "fx_profile" IN 0 0 pb_sv_cvar "cg_errordecay" IN 100 100 pb_sv_cvar "cg_fov" IN 65 80 pb_sv_cvar "cg_hudDamageIconHeight" IN 64 64 pb_sv_cvar "cg_hudDamageIconInScope" IN 0 0 pb_sv_cvar "cg_hudDamageIconOffset" IN 128 128 pb_sv_cvar "cg_hudDamageIconTime" IN 2000 2000 pb_sv_cvar "cg_hudDamageIconWidth" IN 128 128 pb_sv_cvar "cl_avidemo" IN 0 0 pb_sv_cvar "cl_forceavidemo" IN 0 0 pb_sv_cvar "cl_freelook" IN 1 1 pb_sv_cvar "cl_maxpackets" IN 30 100 pb_sv_cvar "cl_pitchspeed" IN 140 140 pb_sv_cvar "cl_punkbuster" IN 1 1 pb_sv_cvar "cl_yawspeed" IN 140 140 pb_sv_cvar "com_maxfps" IN 40 250 pb_sv_cvar "m_pitch" OUT -0.015 0.015 pb_sv_cvar "m_yaw" IN 0.022 0.022 pb_sv_cvar "pb_Sleep" IN 0 500 pb_sv_cvar "rate" IN 25000 25000 pb_sv_cvar "r_fullbright" IN 0 0 pb_sv_cvar "r_lodscalerigid" IN 1 1 pb_sv_cvar "r_picmip" IN 0 3 pb_sv_cvar "r_polygonOffsetScale" IN -4 0 pb_sv_cvar "r_polygonOffsetBias" IN -16 0 pb_sv_cvar "r_lightTweakAmbient" IN 0 0.3 pb_sv_cvar "sensitivity" IN 0 30.000001 pb_sv_cvar "snaps" IN 20 30 pb_sv_cvar "fx_freeze" IN 0 0 pb_sv_cvar "fx_count" IN 0 0 pb_sv_cvar "fx_debugBolt" IN 0 0 pb_sv_cvar "fx_draw" IN 1 1 pb_sv_cvar "fx_enable" IN 1 1 pb_sv_cvar "fx_profile" IN 0 0 pb_sv_cvar "cg_errordecay" IN 100 100 pb_sv_cvar "cg_fov" IN 65 80 pb_sv_cvar "cg_hudDamageIconHeight" IN 64 64 pb_sv_cvar "cg_hudDamageIconInScope" IN 0 0 pb_sv_cvar "cg_hudDamageIconOffset" IN 128 128 pb_sv_cvar "cg_hudDamageIconTime" IN 2000 2000 pb_sv_cvar "cg_hudDamageIconWidth" IN 128 128 pb_sv_cvar "cl_avidemo" IN 0 0 pb_sv_cvar "cl_forceavidemo" IN 0 0 pb_sv_cvar "cl_freelook" IN 1 1 pb_sv_cvar "cl_maxpackets" IN 30 100 pb_sv_cvar "cl_pitchspeed" IN 140 140 pb_sv_cvar "cl_punkbuster" IN 1 1 pb_sv_cvar "cl_yawspeed" IN 140 140 pb_sv_cvar "com_maxfps" IN 40 250 pb_sv_cvar "m_pitch" OUT -0.015 0.015 pb_sv_cvar "m_yaw" IN 0.022 0.022 pb_sv_cvar "pb_Sleep" IN 0 500 pb_sv_cvar "rate" IN 25000 25000 pb_sv_cvar "r_fullbright" IN 0 0 pb_sv_cvar "r_lodscalerigid" IN 1 1 pb_sv_cvar "r_picmip" IN 0 3 pb_sv_cvar "r_polygonOffsetScale" IN -4 0 pb_sv_cvar "r_polygonOffsetBias" IN -16 0 pb_sv_cvar "r_lightTweakAmbient" IN 0 0.3 pb_sv_cvar "sensitivity" IN 0 30.000001 pb_sv_cvar "snaps" IN 20 30 pb_sv_cvar "fx_freeze" IN 0 0 pb_sv_cvar "fx_count" IN 0 0 pb_sv_cvar "fx_debugBolt" IN 0 0 pb_sv_cvar "fx_draw" IN 1 1 pb_sv_cvar "fx_enable" IN 1 1 pb_sv_cvar "fx_profile" IN 0 0 pb_sv_cvar "cg_errordecay" IN 100 100 pb_sv_cvar "cg_fov" IN 65 80 pb_sv_cvar "cg_hudDamageIconHeight" IN 64 64 pb_sv_cvar "cg_hudDamageIconInScope" IN 0 0 pb_sv_cvar "cg_hudDamageIconOffset" IN 128 128 pb_sv_cvar "cg_hudDamageIconTime" IN 2000 2000 pb_sv_cvar "cg_hudDamageIconWidth" IN 128 128 pb_sv_cvar "cl_avidemo" IN 0 0 pb_sv_cvar "cl_forceavidemo" IN 0 0 pb_sv_cvar "cl_freelook" IN 1 1 pb_sv_cvar "cl_maxpackets" IN 30 100 pb_sv_cvar "cl_pitchspeed" IN 140 140 pb_sv_cvar "cl_punkbuster" IN 1 1 pb_sv_cvar "cl_yawspeed" IN 140 140 pb_sv_cvar "com_maxfps" IN 40 250 pb_sv_cvar "m_pitch" OUT -0.015 0.015 pb_sv_cvar "m_yaw" IN 0.022 0.022 pb_sv_cvar "pb_Sleep" IN 0 500 pb_sv_cvar "rate" IN 25000 25000 pb_sv_cvar "r_fullbright" IN 0 0 pb_sv_cvar "r_lodscalerigid" IN 1 1 pb_sv_cvar "r_picmip" IN 0 3 pb_sv_cvar "r_polygonOffsetScale" IN -4 0 pb_sv_cvar "r_polygonOffsetBias" IN -16 0 pb_sv_cvar "r_lightTweakAmbient" IN 0 0.3 pb_sv_cvar "sensitivity" IN 0 30.000001 pb_sv_cvar "snaps" IN 20 30 pb_sv_cvar "fx_freeze" IN 0 0 pb_sv_cvar "fx_count" IN 0 0 pb_sv_cvar "fx_debugBolt" IN 0 0 pb_sv_cvar "fx_draw" IN 1 1 pb_sv_cvar "fx_enable" IN 1 1 pb_sv_cvar "fx_profile" IN 0 0 pb_sv_cvar "cg_errordecay" IN 100 100 pb_sv_cvar "cg_fov" IN 65 80 pb_sv_cvar "cg_hudDamageIconHeight" IN 64 64 pb_sv_cvar "cg_hudDamageIconInScope" IN 0 0 pb_sv_cvar "cg_hudDamageIconOffset" IN 128 128 pb_sv_cvar "cg_hudDamageIconTime" IN 2000 2000 pb_sv_cvar "cg_hudDamageIconWidth" IN 128 128 pb_sv_cvar "cl_avidemo" IN 0 0 pb_sv_cvar "cl_forceavidemo" IN 0 0 pb_sv_cvar "cl_freelook" IN 1 1 pb_sv_cvar "cl_maxpackets" IN 30 100 pb_sv_cvar "cl_pitchspeed" IN 140 140 pb_sv_cvar "cl_punkbuster" IN 1 1 pb_sv_cvar "cl_yawspeed" IN 140 140 pb_sv_cvar "com_maxfps" IN 40 250 pb_sv_cvar "m_pitch" OUT -0.015 0.015 pb_sv_cvar "m_yaw" IN 0.022 0.022 pb_sv_cvar "pb_Sleep" IN 0 500 pb_sv_cvar "rate" IN 25000 25000 pb_sv_cvar "r_fullbright" IN 0 0 pb_sv_cvar "r_lodscalerigid" IN 1 1 pb_sv_cvar "r_picmip" IN 0 3 pb_sv_cvar "r_polygonOffsetScale" IN -4 0 pb_sv_cvar "r_polygonOffsetBias" IN -16 0 pb_sv_cvar "r_lightTweakAmbient" IN 0 0.3 pb_sv_cvar "sensitivity" IN 0 30.000001 pb_sv_cvar "snaps" IN 20 30 pb_sv_cvar "fx_freeze" IN 0 0 pb_sv_cvar "fx_count" IN 0 0 pb_sv_cvar "fx_debugBolt" IN 0 0 pb_sv_cvar "fx_draw" IN 1 1 pb_sv_cvar "fx_enable" IN 1 1 pb_sv_cvar "fx_profile" IN 0 0 pb_sv_cvar "cg_errordecay" IN 100 100 pb_sv_cvar "cg_fov" IN 65 80 pb_sv_cvar "cg_hudDamageIconHeight" IN 64 64 pb_sv_cvar "cg_hudDamageIconInScope" IN 0 0 pb_sv_cvar "cg_hudDamageIconOffset" IN 128 128 pb_sv_cvar "cg_hudDamageIconTime" IN 2000 2000 pb_sv_cvar "cg_hudDamageIconWidth" IN 128 128 pb_sv_cvar "cl_avidemo" IN 0 0 pb_sv_cvar "cl_forceavidemo" IN 0 0 pb_sv_cvar "cl_freelook" IN 1 1 pb_sv_cvar "cl_maxpackets" IN 60 100 pb_sv_cvar "cl_pitchspeed" IN 140 140 pb_sv_cvar "cl_punkbuster" IN 1 1 pb_sv_cvar "cl_yawspeed" IN 140 140 pb_sv_cvar "com_maxfps" IN 40 250 pb_sv_cvar "m_pitch" OUT -0.015 0.015 pb_sv_cvar "m_yaw" IN 0.022 0.022 pb_sv_cvar "pb_Sleep" IN 0 500 pb_sv_cvar "rate" IN 25000 25000 pb_sv_cvar "r_fullbright" IN 0 0 pb_sv_cvar "r_lodscalerigid" IN 1 1 pb_sv_cvar "r_picmip" IN 0 3 pb_sv_cvar "r_polygonOffsetScale" IN -4 0 pb_sv_cvar "r_polygonOffsetBias" IN -16 0 pb_sv_cvar "r_lightTweakAmbient" IN 0 0.3 pb_sv_cvar "sensitivity" IN 0 30.000001 pb_sv_cvar "snaps" IN 20 30 pb_sv_cvar "fx_freeze" IN 0 0 pb_sv_cvar "fx_count" IN 0 0 pb_sv_cvar "fx_debugBolt" IN 0 0 pb_sv_cvar "fx_draw" IN 1 1 pb_sv_cvar "fx_enable" IN 1 1 pb_sv_cvar "fx_profile" IN 0 0 pb_sv_cvar "cg_errordecay" IN 100 100 pb_sv_cvar "cg_fov" IN 65 80 pb_sv_cvar "cg_hudDamageIconHeight" IN 64 64 pb_sv_cvar "cg_hudDamageIconInScope" IN 0 0 pb_sv_cvar "cg_hudDamageIconOffset" IN 128 128 pb_sv_cvar "cg_hudDamageIconTime" IN 2000 2000 pb_sv_cvar "cg_hudDamageIconWidth" IN 128 128 pb_sv_cvar "cl_avidemo" IN 0 0 pb_sv_cvar "cl_forceavidemo" IN 0 0 pb_sv_cvar "cl_freelook" IN 1 1 pb_sv_cvar "cl_maxpackets" IN 30 100 pb_sv_cvar "cl_pitchspeed" IN 140 140 pb_sv_cvar "cl_punkbuster" IN 1 1 pb_sv_cvar "cl_yawspeed" IN 140 140 pb_sv_cvar "com_maxfps" IN 40 250 pb_sv_cvar "m_pitch" OUT -0.015 0.015 pb_sv_cvar "m_yaw" IN 0.022 0.022 pb_sv_cvar "pb_Sleep" IN 0 500 pb_sv_cvar "rate" IN 25000 25000 pb_sv_cvar "r_fullbright" IN 0 0 pb_sv_cvar "r_lodscalerigid" IN 1 1 pb_sv_cvar "r_picmip" IN 0 3 pb_sv_cvar "r_polygonOffsetScale" IN -4 0 pb_sv_cvar "r_polygonOffsetBias" IN -16 0 pb_sv_cvar "r_lightTweakAmbient" IN 0 0.3 pb_sv_cvar "sensitivity" IN 0 30.000001 pb_sv_cvar "snaps" IN 20 30 pb_sv_cvar "fx_freeze" IN 0 0 pb_sv_cvar "fx_count" IN 0 0 pb_sv_cvar "fx_debugBolt" IN 0 0 pb_sv_cvar "fx_draw" IN 1 1 pb_sv_cvar "fx_enable" IN 1 1 pb_sv_cvar "fx_profile" IN 0 0 pb_sv_cvar "cg_errordecay" IN 100 100 pb_sv_cvar "cg_fov" IN 65 80 pb_sv_cvar "cg_hudDamageIconHeight" IN 64 64 pb_sv_cvar "cg_hudDamageIconInScope" IN 0 0 pb_sv_cvar "cg_hudDamageIconOffset" IN 128 128 pb_sv_cvar "cg_hudDamageIconTime" IN 2000 2000 pb_sv_cvar "cg_hudDamageIconWidth" IN 128 128 pb_sv_cvar "cl_avidemo" IN 0 0 pb_sv_cvar "cl_forceavidemo" IN 0 0 pb_sv_cvar "cl_freelook" IN 1 1 pb_sv_cvar "cl_maxpackets" IN 30 100 pb_sv_cvar "cl_pitchspeed" IN 140 140 pb_sv_cvar "cl_punkbuster" IN 1 1 pb_sv_cvar "cl_yawspeed" IN 140 140 pb_sv_cvar "com_maxfps" IN 40 250 pb_sv_cvar "m_pitch" OUT -0.015 0.015 pb_sv_cvar "m_yaw" IN 0.022 0.022 pb_sv_cvar "pb_Sleep" IN 0 500 pb_sv_cvar "rate" IN 25000 25000 pb_sv_cvar "r_fullbright" IN 0 0 pb_sv_cvar "r_lodscalerigid" IN 1 1 pb_sv_cvar "r_picmip" IN 0 3 pb_sv_cvar "r_polygonOffsetScale" IN -4 0 pb_sv_cvar "r_polygonOffsetBias" IN -16 0 pb_sv_cvar "r_lightTweakAmbient" IN 0 0.3 pb_sv_cvar "sensitivity" IN 0 30.000001 pb_sv_cvar "snaps" IN 20 30 pb_sv_cvar "fx_freeze" IN 0 0 pb_sv_cvar "fx_count" IN 0 0 pb_sv_cvar "fx_debugBolt" IN 0 0 pb_sv_cvar "fx_draw" IN 1 1 pb_sv_cvar "fx_enable" IN 1 1 pb_sv_cvar "fx_profile" IN 0 0 pb_sv_cvar "3rdp0" IN 0 0 pb_sv_cvar "3rdp1" IN 0 0 pb_sv_cvar "aaaa" IN 0 0 pb_sv_cvar "aaim" IN 0 0 pb_sv_cvar "aaim1" IN 0 0 pb_sv_cvar "aaoff" IN 0 0 pb_sv_cvar "aaon" IN 0 0 pb_sv_cvar "aburst" IN 0 0 pb_sv_cvar "aburst1" IN 0 0 pb_sv_cvar "aburst2" IN 0 0 pb_sv_cvar "aburst3" IN 0 0 pb_sv_cvar "aburst4" IN 0 0 pb_sv_cvar "aburst5" IN 0 0 pb_sv_cvar "aburst6" IN 0 0 pb_sv_cvar "aburst7" IN 0 0 pb_sv_cvar "aburst8" IN 0 0 pb_sv_cvar "aburst9" IN 0 0 pb_sv_cvar "afire" IN 0 0 pb_sv_cvar "afov" IN 0 0 pb_sv_cvar "afov1" IN 0 0 pb_sv_cvar "aim" IN 0 0 pb_sv_cvar "aimkey" IN 0 0 pb_sv_cvar "aimkey" IN 0 0 pb_sv_cvar "aimvec" IN 0 0 pb_sv_cvar "aim_key" IN 0 0 pb_sv_cvar "akburst" IN 0 0 pb_sv_cvar "akburst2" IN 0 0 pb_sv_cvar "alias" IN 0 0 pb_sv_cvar "anrecoil" IN 0 0 pb_sv_cvar "autoaim" IN 0 0 pb_sv_cvar "autofire" IN 0 0 pb_sv_cvar "av2chest" IN 0 0 pb_sv_cvar "av2head" IN 0 0 pb_sv_cvar "av2neck" IN 0 0 pb_sv_cvar "av3chest" IN 0 0 pb_sv_cvar "av3head" IN 0 0 pb_sv_cvar "av3neck" IN 0 0 pb_sv_cvar "avchest" IN 0 0 pb_sv_cvar "avex0" IN 0 0 pb_sv_cvar "avex1" IN 0 0 pb_sv_cvar "avexc" IN 0 0 pb_sv_cvar "avexh" IN 0 0 pb_sv_cvar "avhead" IN 0 0 pb_sv_cvar "avneck" IN 0 0 pb_sv_cvar "bbbb" IN 0 0 pb_sv_cvar "bothelp" IN 0 0 pb_sv_cvar "box" IN 0 0 pb_sv_cvar "box1" IN 0 0 pb_sv_cvar "box2" IN 0 0 pb_sv_cvar "box3" IN 0 0 pb_sv_cvar "bull" IN 0 0 pb_sv_cvar "bull1" IN 0 0 pb_sv_cvar "bun" IN 0 0 pb_sv_cvar "bun1" IN 0 0 pb_sv_cvar "bunny" IN 0 0 pb_sv_cvar "c0" IN 0 0 pb_sv_cvar "c0f" IN 0 0 pb_sv_cvar "c1" IN 0 0 pb_sv_cvar "c10" IN 0 0 pb_sv_cvar "c11" IN 0 0 pb_sv_cvar "c12" IN 0 0 pb_sv_cvar "c13" IN 0 0 pb_sv_cvar "c14" IN 0 0 pb_sv_cvar "c15" IN 0 0 pb_sv_cvar "c16" IN 0 0 pb_sv_cvar "c17" IN 0 0 pb_sv_cvar "c18" IN 0 0 pb_sv_cvar "c19" IN 0 0 pb_sv_cvar "c2" IN 0 0 pb_sv_cvar "c20" IN 0 0 pb_sv_cvar "c3" IN 0 0 pb_sv_cvar "c4" IN 0 0 pb_sv_cvar "c5" IN 0 0 pb_sv_cvar "c6" IN 0 0 pb_sv_cvar "c7" IN 0 0 pb_sv_cvar "c8" IN 0 0 pb_sv_cvar "c9" IN 0 0 pb_sv_cvar "cccc" IN 0 0 pb_sv_cvar "cheats" IN 0 0 pb_sv_cvar "com_cameraMode" IN 0 0 pb_sv_cvar "com_dropsim" IN 0 0 pb_sv_cvar "con" IN 0 0 pb_sv_cvar "con1" IN 0 0 pb_sv_cvar "dance0" IN 0 0 pb_sv_cvar "dance1" IN 0 0 pb_sv_cvar "dance2" IN 0 0 pb_sv_cvar "dddd" IN 0 0 pb_sv_cvar "dev1" IN 0 0 pb_sv_cvar "deva" IN 0 0 pb_sv_cvar "devb" IN 0 0 pb_sv_cvar "devb" IN 0 0 pb_sv_cvar "eeee" IN 0 0 pb_sv_cvar "esp" IN 0 0 pb_sv_cvar "esp_all" IN 0 0 pb_sv_cvar "esp_names" IN 0 0 pb_sv_cvar "esp_off" IN 0 0 pb_sv_cvar "esp_weapons" IN 0 0 pb_sv_cvar "fb" IN 0 0 pb_sv_cvar "fb1" IN 0 0 pb_sv_cvar "fb2" IN 0 0 pb_sv_cvar "fb3" IN 0 0 pb_sv_cvar "ff" IN 0 0 pb_sv_cvar "ff+" IN 0 0 pb_sv_cvar "ffff" IN 0 0 pb_sv_cvar "fire" IN 0 0 pb_sv_cvar "fog" IN 0 0 pb_sv_cvar "fog1" IN 0 0 pb_sv_cvar "fov" IN 0 0 pb_sv_cvar "fov_135" IN 0 0 pb_sv_cvar "fov_15" IN 0 0 pb_sv_cvar "fov_180" IN 0 0 pb_sv_cvar "fov_25" IN 0 0 pb_sv_cvar "fov_35" IN 0 0 pb_sv_cvar "fov_360" IN 0 0 pb_sv_cvar "fov_45" IN 0 0 pb_sv_cvar "fov_5" IN 0 0 pb_sv_cvar "fov_90" IN 0 0 pb_sv_cvar "fov_off" IN 0 0 pb_sv_cvar "fov160" IN 0 0 pb_sv_cvar "fov80" IN 0 0 pb_sv_cvar "fw" IN 0 0 pb_sv_cvar "fw1" IN 0 0 pb_sv_cvar "gggg" IN 0 0 pb_sv_cvar "glow" IN 0 0 pb_sv_cvar "gre" IN 0 0 pb_sv_cvar "gre1" IN 0 0 pb_sv_cvar "guid" IN 0 0 pb_sv_cvar "gun" IN 0 0 pb_sv_cvar "gun1" IN 0 0 pb_sv_cvar "Hax_Aimbot" IN 0 0 pb_sv_cvar "Hax_DistEsp" IN 0 0 pb_sv_cvar "Hax_KillSounds" IN 0 0 pb_sv_cvar "Hax_NameEsp" IN 0 0 pb_sv_cvar "Hax_Radar" IN 0 0 pb_sv_cvar "Hax_Stats" IN 0 0 pb_sv_cvar "help" IN 0 0 pb_sv_cvar "hhhh" IN 0 0 pb_sv_cvar "ignorewalls" IN 0 0 pb_sv_cvar "iiii" IN 0 0 pb_sv_cvar "jjjj" IN 0 0 pb_sv_cvar "key" IN 0 0 pb_sv_cvar "key1" IN 0 0 pb_sv_cvar "key2" IN 0 0 pb_sv_cvar "key3" IN 0 0 pb_sv_cvar "m0" IN 0 0 pb_sv_cvar "m1" IN 0 0 pb_sv_cvar "m10" IN 0 0 pb_sv_cvar "m11" IN 0 0 pb_sv_cvar "m12" IN 0 0 pb_sv_cvar "m13" IN 0 0 pb_sv_cvar "m14" IN 0 0 pb_sv_cvar "m15" IN 0 0 pb_sv_cvar "m16" IN 0 0 pb_sv_cvar "m17" IN 0 0 pb_sv_cvar "m18" IN 0 0 pb_sv_cvar "m19" IN 0 0 pb_sv_cvar "m2" IN 0 0 pb_sv_cvar "m20" IN 0 0 pb_sv_cvar "m3" IN 0 0 pb_sv_cvar "m4" IN 0 0 pb_sv_cvar "m4burst" IN 0 0 pb_sv_cvar "m4burst2" IN 0 0 pb_sv_cvar "m5" IN 0 0 pb_sv_cvar "m6" IN 0 0 pb_sv_cvar "m60burst" IN 0 0 pb_sv_cvar "m60burst2" IN 0 0 pb_sv_cvar "m7" IN 0 0 pb_sv_cvar "m8" IN 0 0 pb_sv_cvar "m9" IN 0 0 pb_sv_cvar "melee" IN 0 0 pb_sv_cvar "mode" IN 0 0 pb_sv_cvar "Mom_aimbot" IN 0 0 pb_sv_cvar "Mom_autoshoot" IN 0 0 pb_sv_cvar "Mom_distesp" IN 0 0 pb_sv_cvar "Mom_killspam" IN 0 0 pb_sv_cvar "Mom_nameesp" IN 0 0 pb_sv_cvar "Mom_radar" IN 0 0 pb_sv_cvar "Mom_stats" IN 0 0 pb_sv_cvar "Mom_KillSounds" IN 0 0 pb_sv_cvar "names" IN 0 0 pb_sv_cvar "nofx" IN 0 0 pb_sv_cvar "ogc_aim" IN 0 0 pb_sv_cvar "ogc_bot" IN 0 0 pb_sv_cvar "ogc_fov" IN 0 0 pb_sv_cvar "ogc_glow" IN 0 0 pb_sv_cvar "ogc_mode" IN 0 0 pb_sv_cvar "ogc_names" IN 0 0 pb_sv_cvar "ogc_trans" IN 0 0 pb_sv_cvar "ogc_wall" IN 0 0 pb_sv_cvar "ogc_weapons" IN 0 0 pb_sv_cvar "pesp" IN 0 0 pb_sv_cvar "pINgpredict" IN 0 0 pb_sv_cvar "pistolburst" IN 0 0 pb_sv_cvar "pistolburst2" IN 0 0 pb_sv_cvar "por" IN 0 0 pb_sv_cvar "por1" IN 0 0 pb_sv_cvar "predict" IN 0 0 pb_sv_cvar "predict_33" IN 0 0 pb_sv_cvar "predict_40" IN 0 0 pb_sv_cvar "predict_45" IN 0 0 pb_sv_cvar "predict_50" IN 0 0 pb_sv_cvar "predict_55" IN 0 0 pb_sv_cvar "predict_60" IN 0 0 pb_sv_cvar "predict_65" IN 0 0 pb_sv_cvar "predict_off" IN 0 0 pb_sv_cvar "quiet" IN 0 0 pb_sv_cvar "radar" IN 0 0 pb_sv_cvar "radarconf" IN 0 0 pb_sv_cvar "recoil" IN 0 0 pb_sv_cvar "recoil1" IN 0 0 pb_sv_cvar "rfog" IN 0 0 pb_sv_cvar "rscope" IN 0 0 pb_sv_cvar "safe" IN 0 0 pb_sv_cvar "script1" IN 0 0 pb_sv_cvar "sesp0" IN 0 0 pb_sv_cvar "sesp1" IN 0 0 pb_sv_cvar "shoot" IN 0 0 pb_sv_cvar "sky" IN 0 0 pb_sv_cvar "sky1" IN 0 0 pb_sv_cvar "smok0" IN 0 0 pb_sv_cvar "smok1" IN 0 0 pb_sv_cvar "spIN" IN 0 0 pb_sv_cvar "spIN1" IN 0 0 pb_sv_cvar "spIN2" IN 0 0 pb_sv_cvar "stopspIN" IN 0 0 pb_sv_cvar "team" IN 0 0 pb_sv_cvar "team0" IN 0 0 pb_sv_cvar "team1" IN 0 0 pb_sv_cvar "teamcheck" IN 0 0 pb_sv_cvar "thirdp" IN 0 0 pb_sv_cvar "thirdpcfg" IN 0 0 pb_sv_cvar "thrd" IN 0 0 pb_sv_cvar "thrd1" IN 0 0 pb_sv_cvar "thrd2" IN 0 0 pb_sv_cvar "thrd3" IN 0 0 pb_sv_cvar "thrd4" IN 0 0 pb_sv_cvar "thrd5" IN 0 0 pb_sv_cvar "tp" IN 0 0 pb_sv_cvar "tp1" IN 0 0 pb_sv_cvar "tp2" IN 0 0 pb_sv_cvar "tp3" IN 0 0 pb_sv_cvar "tq" IN 0 0 pb_sv_cvar "tq1" IN 0 0 pb_sv_cvar "tq2" IN 0 0 pb_sv_cvar "tq3" IN 0 0 pb_sv_cvar "tree" IN 0 0 pb_sv_cvar "tree1" IN 0 0 pb_sv_cvar "trigger" IN 0 0 pb_sv_cvar "vec" IN 0 0 pb_sv_cvar "vec_crouch" IN 0 0 pb_sv_cvar "vec_prone" IN 0 0 pb_sv_cvar "vec_stand" IN 0 0 pb_sv_cvar "vec1" IN 0 0 pb_sv_cvar "w_bot" IN 0 0 pb_sv_cvar "w_chams" IN 0 0 pb_sv_cvar "w_cross" IN 0 0 pb_sv_cvar "w_fog" IN 0 0 pb_sv_cvar "w_pbss" IN 0 0 pb_sv_cvar "w_recoil" IN 0 0 pb_sv_cvar "w_scope" IN 0 0 pb_sv_cvar "w_wallhack" IN 0 0 pb_sv_cvar "w_walls" IN 0 0 pb_sv_cvar "wall" IN 0 0 pb_sv_cvar "wallhack" IN 0 0 pb_sv_cvar "wallsm" IN 0 0 pb_sv_cvar "weapons" IN 0 0 pb_sv_cvar "wf" IN 0 0 pb_sv_cvar "wf1" IN 0 0 pb_sv_cvar "wf2" IN 0 0 pb_sv_cvar "wf3" IN 0 0 pb_sv_cvar "wh" IN 0 0 pb_sv_cvar "wh1" IN 0 0 pb_sv_cvar "wh2" IN 0 0 pb_sv_cvar "wh3" IN 0 0 pb_sv_cvar "winamp" IN 0 0 pb_sv_cvar "wwall" IN 0 0 pb_sv_cvar "wwall1" IN 0 0 pb_sv_cvar "cg_errordecay" IN 100 100 pb_sv_cvar "cg_fov" IN 65 80 pb_sv_cvar "cg_hudDamageIconHeight" IN 64 64 pb_sv_cvar "cg_hudDamageIconInScope" IN 0 0 pb_sv_cvar "cg_hudDamageIconOffset" IN 128 128 pb_sv_cvar "cg_hudDamageIconTime" IN 2000 2000 pb_sv_cvar "cg_hudDamageIconWidth" IN 128 128 pb_sv_cvar "cl_avidemo" IN 0 0 pb_sv_cvar "cl_forceavidemo" IN 0 0 pb_sv_cvar "cl_freelook" IN 1 1 pb_sv_cvar "cl_maxpackets" IN 30 100 pb_sv_cvar "cl_pitchspeed" IN 140 140 pb_sv_cvar "cl_punkbuster" IN 1 1 pb_sv_cvar "cl_yawspeed" IN 140 140 pb_sv_cvar "com_maxfps" IN 40 250 pb_sv_cvar "m_pitch" OUT -0.015 0.015 pb_sv_cvar "m_yaw" IN 0.022 0.022 pb_sv_cvar "pb_Sleep" IN 0 500 pb_sv_cvar "rate" IN 25000 25000 pb_sv_cvar "r_fullbright" IN 0 0 pb_sv_cvar "r_lodscalerigid" IN 1 1 pb_sv_cvar "r_picmip" IN 0 3 pb_sv_cvar "r_polygonOffsetScale" IN -4 0 pb_sv_cvar "r_polygonOffsetBias" IN -16 0 pb_sv_cvar "r_lightTweakAmbient" IN 0 0.3 pb_sv_cvar "sensitivity" IN 0 30.000001 pb_sv_cvar "snaps" IN 20 30 pb_sv_cvar "fx_freeze" IN 0 0 pb_sv_cvar "fx_count" IN 0 0 pb_sv_cvar "fx_debugBolt" IN 0 0 pb_sv_cvar "fx_draw" IN 1 1 pb_sv_cvar "fx_enable" IN 1 1 pb_sv_cvar "fx_profile" IN 0 0 pb_sv_cvar "cg_errordecay" IN 100 100 pb_sv_cvar "cg_fov" IN 65 80 pb_sv_cvar "cg_hudDamageIconHeight" IN 64 64 pb_sv_cvar "cg_hudDamageIconInScope" IN 0 0 pb_sv_cvar "cg_hudDamageIconOffset" IN 128 128 pb_sv_cvar "cg_hudDamageIconTime" IN 2000 2000 pb_sv_cvar "cg_hudDamageIconWidth" IN 128 128 pb_sv_cvar "cl_avidemo" IN 0 0 pb_sv_cvar "cl_forceavidemo" IN 0 0 pb_sv_cvar "cl_freelook" IN 1 1 pb_sv_cvar "cl_maxpackets" IN 30 100 pb_sv_cvar "cl_pitchspeed" IN 140 140 pb_sv_cvar "cl_punkbuster" IN 1 1 pb_sv_cvar "cl_yawspeed" IN 140 140 pb_sv_cvar "com_maxfps" IN 40 250 pb_sv_cvar "m_pitch" OUT -0.015 0.015 pb_sv_cvar "m_yaw" IN 0.022 0.022 pb_sv_cvar "pb_Sleep" IN 0 500 pb_sv_cvar "rate" IN 25000 25000 pb_sv_cvar "r_fullbright" IN 0 0 pb_sv_cvar "r_lodscalerigid" IN 1 1 pb_sv_cvar "r_picmip" IN 0 3 pb_sv_cvar "r_polygonOffsetScale" IN -4 0 pb_sv_cvar "r_polygonOffsetBias" IN -16 0 pb_sv_cvar "r_lightTweakAmbient" IN 0 0.3 pb_sv_cvar "sensitivity" IN 0 30.000001 pb_sv_cvar "snaps" IN 20 30 pb_sv_cvar "fx_freeze" IN 0 0 pb_sv_cvar "fx_count" IN 0 0 pb_sv_cvar "fx_debugBolt" IN 0 0 pb_sv_cvar "fx_draw" IN 1 1 pb_sv_cvar "fx_enable" IN 1 1 pb_sv_cvar "fx_profile" IN 0 0 ;PB UCON Settings / Lists pb_sv_usessionlimit 5 pb_sv_ucontimeout 300 pb_sv_uconempty pb_sv_uconadd 1 "64.27.21.46" "pbbanshub" "pbbanshub" pb_sv_uconignoreempty //server console messages pb_sv_load svrmsgs.cfg |
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#13 (permalink) |
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Member
Hostage
Join Date: Jul 2008
Posts: 14
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lol...looks you and I are the only ones here interested in a CoD4 section.
Anyway, thanks for that cfg file. I'm going to check again and see if it's the same place I made changes to before. There are 3 different areas within the PB folder (separate cfg files) that contain the maxpackets...I've changed all 3 and it didn't stop the kicks. Thanks again bro. |
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