Hi, My name is Ryan and i am having trouble playing demo's in css i know how to do it. type "playdemo <demo name>" but when i do i get this
Code:
playdemo 1.dem
Playing demo from 1.dem.
Counter-Strike: Source
Map: surf_rebel_resistance_final3
Players: 1 / 12
Build 2752
Server Number 34
SetConVar: No such cvar ( mani_nextmap set to surf_skeet_se_b2d), skipping
SetConVar: No such cvar ( mani_tickrate set to 40), skipping
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_tilewall005a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_tilewall005a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_metalwall078a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_metalwall078a
env_cubemap used on world geometry without rebuilding map. . ignoring: vehicle/rubbertrainfloor001a
env_cubemap used on world geometry without rebuilding map. . ignoring: vehicle/rubbertrainfloor001a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_metalwall090a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_metalwall090a
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/offwndwb
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/offwndwb
Begin loading faces (loads materials)
End loading faces (loads materials)
Initializing renderer...
Level unlit, setting 'mat_fullbright 1'
Missing RecvProp for DT_AI_BaseNPC - DT_CollisionProperty/solid
Host_EndGame: CL_ParseClassInfo_EndClasses: CreateDecoders failed.
I think it may be that i deleted my autoexec.cfg file does anyone have a copy?