The good ole days of quakeworld
I guess this was around 1996 or 1997. My gaming went from the ultimate doom straight to single player quake, then to quakeworld.
The first server I played on a regular basis was Shrevenet - in Shreveport Louisiana. If memory serves me right, the IP address 208.206.76.3. Its funny how I remember that address all these years later.
In 1997 I attended the 2nd quakecon in Mesquite, Texas. In 1998 I attended the third quakecon and have not been back since.
There were several of us that played on a server hosted by Pernet communications out of Nederland, Texas. We even had a clan - 21+. No one under 21 was allowed to join.
There were several nights that I saw the sun come up the next morning, as I had played all night long. One night I remember very well. I was at the computer desk playing some quakeworld and I kept hearing music from the rock group metallica playing. Because winamp used so much memory and processor I could not play music and play quake at the same time, so where was this music coming from? Come to find out, the TV in the living room was on. Metallica was the guest band on saturday night live.
I never did like DM6 with the red armor and RL next to each other, that map usually turned into a frag fest in that one spot.
A couple of my favorite maps were E1M1, and e2M5. Just for your information, John Romero designed both those maps. And, if you pay attention, in a lot of his maps, you have to go to the left. In E1M1, you go down a hall and turn to the left to get on the elevator. In E2M5, turn to the right, then the base is on the left. Go into the main door and turn to the left to go to the first switch. John Romero being left handed designed a lot of his maps with the left side being dominate.
I had got to meet John Romero at Quakecon in 1997. He is a wonderful and super friendly person.
While playing QW, I always like to play the E1 or E2 series of maps, except a couple of the E3 series and M4 series.
Then there was QWTF, oh those were some fun days as well.
Sadly, all good things must come to an end as did the big days of QW. The release of Q2 spelled the death of QW as I knew it. And just as Q2 was losing shine, half-life was released.
Oh how I miss the days of quakeworld. Those were good days indeed.
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